Die Values haben sich in der Tat
geändert, aber der Hack sollte noch möglich sein.
Hier habt ihr mal den Ausschnitt aus der Iteminfo.x4 von Dezember 2009
Code:
<!--앵커링-->
<sub_category id="1">
<item number="1" NAME="앵커링" SEX="all">
<base>
<base_info name_key="NAME297" require_level="0" require_master="0" />
<license require="LICENSE_ANCHORING" script="license_anchoring.lua" script_func="OnAnchoringLicenseTest" license_map="103" />
</base>
<client>
<icon image="weapon_icon003.tga" />
<attrib comment_key="TIP297" />
<feature comment_key="F_TEXT297" />
</client>
<action>
<ability required_mp="35" decrement_mp="0" decrement_mp_delay="0" />
<resources type="0" slot_image_file="Resources/Image/Action/weapon_icon003.tga" feature_image_file="Resources/Image/Action/Skill_info_ank.tga" />
<scene value="Resources/Model/Weapon/bod_02.scn" />
<scene value="Resources/Model/Weapon/bod_01.scn" />
<scene value="Resources/Model/Weapon/bod_03.scn" />
<texture value="Resources/Model/Weapon/chain.tga" />
<float value="2.0" />
<float value="0.2" />
<float value="0.01" />
<float value="6000" />
<float value="3500" />
<float value="3500" />
</action>
</item>
</sub_category>
Und hier die aus dem koreanischen Clienten (Mai 2010)
Code:
<sub_category id="1">
<item number="1">
<product id="1" term_contract="NO_TIME_LIMIT" gm_price="33000" cash_price="0" durability_inital_value="2400" remaining_second="-1" refund_enable="true" />
<product id="2" term_contract="TS_5_HOURS" gm_price="2695" cash_price="0" durability_inital_value="-1" remaining_second="18000" refund_enable="true" />
<product id="3" term_contract="TS_5_HOURS" gm_price="2695" cash_price="0" durability_inital_value="-1" remaining_second="18000" refund_enable="true" />
<product id="4" term_contract="TS_10_HOURS" gm_price="5295" cash_price="0" durability_inital_value="-1" remaining_second="36000" refund_enable="true" />
<product id="5" term_contract="TS_30_HOURS" gm_price="15795" cash_price="0" durability_inital_value="-1" remaining_second="108000" refund_enable="true" />
<base name="앵커링" require_level="0" exp_boost_percent="0" require_license="LICENSE_ANCHORING" />
<client icon_image="Resources/Image/Action/weapon_icon003.tga" attrib_comment="{A-L}{F-2002_12}벽 또는 배경에 체인을 걸어 빠르게 이동하는{N}스킬. 너무 먼 거리는 체인을 걸 수 없다.{N}{CB-0,255,0,255}[조작법]{N}목표를 조준점에 놓고 SHIFT" feature_comment="고속 이동 스킬" />
<license script_file="resources/script/license_anchoring.lua" script_func="OnAnchoringLicenseTest" license_map="103" />
<attach />
<action type="0" slot_image_file="Resources/Image/Action/weapon_icon003.tga" feature_image_file="Resources/Image/Action/Skill_info_ank.tga" required_mp="35" decrement_mp="0" decrement_mp_delay="0">
<scene value="Resources/Model/Weapon/bod_02.scn" />
<scene value="Resources/Model/Weapon/bod_01.scn" />
<scene value="Resources/Model/Weapon/bod_03.scn" />
<texture value="Resources/Model/Weapon/chain.tga" />
<float value="2.0" />
<float value="0.2" />
<float value="0.01" />
<float value="6000" />
<float value="3500" />
<float value="3500" />
</action>
<lang>
<nation id="2" name_code="플라즈마 스워드" attrib_comment_code="d" feature_comment_code="f" />
</lang>
</item>
</sub_category>
#closed