Yo, I've decided to share this cheat for a christmas gift. Don't ask for updates when it's patched. I can update when my free time x)
It's simple and easy. Run S4Rem, join a room now you can use it in room lobby and ingame too.
You can customize gui skin with msstyles files which I attached to this post. To gui skin change:
Open Temp folder and open bckgrnd folder
Just re-name it to "skin.msstyles"
Then re-open cheat if it's running
Note: Select your team for teleporting to enemy base.
Note: Teleport to enemy base is only works in St2 room (i'm not talking about glitched or st2-pro)
Note: Fake name is only visual!
Screenshot:
Virustotal (It's false position, cheater community knows me well):
Click
If you like this cheat or post or whatever you call, give me a christmas gift as pressing
button!
Enjoy cheating!
↓ You can find me here ↓
Discord: android#7919
I will miss you my boi "Maybe". You're the best person I've ever met in this server
function generalFumbi(sender)
local add = getAddressList()
local mapAdd = add.getMemoryRecordByDescription('Map')
local xAdd = add.getMemoryRecordByDescription('X')
local yAdd = add.getMemoryRecordByDescription('Y')
local zAdd = add.getMemoryRecordByDescription('Z')
local map = mapAdd.Value
local x = 0
local y = 0
local z = 0
TeleHack.MapBox.Text = map
if map == "GLITCHED!" or map == "Station2-PRO" or map == "Station2-R" or map == "Hyperium" then
z = 1200
elseif map == "Cyberion (TD)" then
x = 780
z = -1100
elseif map == "Ziggurat (TD)" then
x = 10
y = 10
z = -6200
elseif map == "Wonderland" then
x = -60
z = -11300
elseif map == "Temple-M" or map == "Castle-M" then
x = -180
z = -2300
elseif map == "Rustygarden" then
z = 100
elseif map == "Ice Square" then
z = -3100
elseif map == "City Square" then
x = -60
y = -4400
z = -3100
elseif map == "Station3-K " then
x = 3350
z = -5000
elseif map == "Side-3" then
x = -4450
z = -300
elseif map == "Tunnel " then
z = -2600
elseif map == "Neden-3" then
x = -5520
z = -800
elseif map == "Station-1 " then
z = 1100
elseif map == "Highway (TD)" then
x = -7200
y = -170
z = -10200
elseif map == "Old School" then
z = 500
elseif map == "Colosseum" then
z = -100
end
writeFloat(xAdd.getCurrentAddress(), x)
writeFloat(yAdd.getCurrentAddress(), y)
writeFloat(zAdd.getCurrentAddress(), z)
end
I wrote this down in CE LUA, If you want to bother yourself doing the TP for every map,
I've got this pointer aswell, that get's the map name:
Feel free to do whatever you want =)
(Not sharing positional pointers, but nothing hard to achieve)
Edit: Most of them are tested, but some maps tend to have a space on the end of the name (like tunnel and Station3) so I'd advice you insert a Wildcard at the end of the name
function generalFumbi(sender)
local add = getAddressList()
local mapAdd = add.getMemoryRecordByDescription('Map')
local xAdd = add.getMemoryRecordByDescription('X')
local yAdd = add.getMemoryRecordByDescription('Y')
local zAdd = add.getMemoryRecordByDescription('Z')
local map = mapAdd.Value
local x = 0
local y = 0
local z = 0
TeleHack.MapBox.Text = map
if map == "GLITCHED!" or map == "Station2-PRO" or map == "Station2-R" or map == "Hyperium" then
z = 1200
elseif map == "Cyberion (TD)" then
x = 780
z = -1100
elseif map == "Ziggurat (TD)" then
x = 10
y = 10
z = -6200
elseif map == "Wonderland" then
x = -60
z = -11300
elseif map == "Temple-M" or map == "Castle-M" then
x = -180
z = -2300
elseif map == "Rustygarden" then
z = 100
elseif map == "Ice Square" then
z = -3100
elseif map == "City Square" then
x = -60
y = -4400
z = -3100
elseif map == "Station3-K " then
x = 3350
z = -5000
elseif map == "Side-3" then
x = -4450
z = -300
elseif map == "Tunnel " then
z = -2600
elseif map == "Neden-3" then
x = -5520
z = -800
elseif map == "Station-1 " then
z = 1100
elseif map == "Highway (TD)" then
x = -7200
y = -170
z = -10200
elseif map == "Old School" then
z = 500
elseif map == "Colosseum" then
z = -100
end
writeFloat(xAdd.getCurrentAddress(), x)
writeFloat(yAdd.getCurrentAddress(), y)
writeFloat(zAdd.getCurrentAddress(), z)
end
I wrote this down in CE LUA, If you want to bother yourself doing the TP for every map,
I've got this pointer aswell, that get's the map name:
Feel free to do whatever you want =)
(Not sharing positional pointers, but nothing hard to achieve)
Edit: Most of them are tested, but some maps tend to have a space on the end of the name (like tunnel and Station3) so I'd advice you insert a Wildcard at the end of the name
i think that's easier..
this call will copy the spawn coords of fumbi into the buffer
Edit:
Game::BackGroundArea::CBallSpawnArea : Game::IBackGroundArea : BaseLib::IComponent : BaseLib::CSmartPointerObject is what we are searching
Code:
// pseudo code - spawn_position_map is a std::map so you can use std::map.find
// http://www.cplusplus.com/reference/map/map/find/
game_manager->background->spawn_position_map.find(*S4Client.exe+174D854)
hint: for the key you can use int or the runtime type information instance :d
take a look in reclass at S4Client.exe+174D854 for more informations
Edit:
Game::BackGroundArea::CBallSpawnArea : Game::IBackGroundArea : BaseLib::IComponent : BaseLib::CSmartPointerObject is what we are searching
Code:
// pseudo code - spawn_position_map is a std::map so you can use std::map.find
// http://www.cplusplus.com/reference/map/map/find/
game_manager->background->spawn_position_map.find(*S4Client.exe+174D854)
hint: for the key you can use int or the runtime type information instance :d
take a look in reclass at S4Client.exe+174D854 for more informations
can you tell me how to create trainer with other stuff like inf sp? or
is there is trainer already made for this game and its working?
if there is pls give me the link
[S4R] Relay Join + boring stuff 05/20/2020 - S4 League Hacks, Bots, Cheats & Exploits - 10 Replies Enable script, write room location to loc (in this struct -> xxyyzzz, xx = serverid = 20; yy = channelid = 01, 02... etc; zzz = roomid = 001, 002... etc)
also included is: dmghack tool(not really obvious to other people), chat tool(eventmessage-write with colors/big), edited patcher to bypass hwid bans. more to come...
hf
VT:
boring.zip
edited patcher
clean x3
S4R Closed Beta Test 10/04/2013 - S4 League - 69 Replies S4R has oppened the doors for all players !
The Closed Beta Test its available from today 21 september 2013 to 30 september 2013.
Client : Download ME & Join Now
Website : ENTER HERE
To join you need hamachi (hamachi will be removed in open beta hope some probl with our ip) DOWNLOAD HAMACHI HERE
In order to connect to the gameserver join this hamachi networks!Join 1 not more please!We got so much channels thats mean all players can join without problems! PASSWORD FOR ROOMS is 123456