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[Release] IDs & Stats [Clothes;Weapons;FP;Skills;eSper Chips]

Discussion on [Release] IDs & Stats [Clothes;Weapons;FP;Skills;eSper Chips] within the S4 League Hacks, Bots, Cheats & Exploits forum part of the S4 League category.

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Old 04/13/2011, 11:55   #16
 
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item can buy ?
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Old 04/13/2011, 12:02   #17
 
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Quote:
Originally Posted by Shinwa87 View Post
Isn't there some tool that it works on 32-bit too ? I really want some clothings >.>
I could give u a AutoIt Source Code for a trainer only that u had to put in the adresses and make the Koda by urself if u want =) (=Then u compile it for x86 and then u have a x32 trainer^^)
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Old 04/13/2011, 12:25   #18
 
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könnte einer ein vid rein posten wie das ganz funktioniert ich check das nich nciht xD
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Old 04/13/2011, 12:27   #19
 
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@xxhar

Well I do not know anything about AutiIT and Codes and how to make a trainer...

I just want CE , edit the value and get my Outfit >.< .... on 32-bit
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Old 04/13/2011, 12:29   #20
 
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U only need to put in the adresses, i will write it down where to put the adresses. And Koda is easy to make.
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Old 04/13/2011, 12:30   #21
 
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Originally Posted by XxharCs View Post
U only need to put in the adresses, i will write it down where to put the adresses. And Koda is easy to make.
You mean I can change the addresses after compiling ? I do not want to have the cloth perm hacked... If I want another one, I need to change again >.>

Can there be something done ?
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Old 04/13/2011, 12:30   #22
 
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can you please put it? i want too some clothe's for 32 bit ç_ç
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Old 04/13/2011, 12:46   #23
 
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Here is the code for example, with 1 Checkbox, 1 Label and 1 Clothchange hack =>
Code:
#include <ButtonConstants.au3>
#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>
#include <NomadMemory.au3>
#Region ### START Koda GUI section ### Form=
$Form1 = GUICreate("Form1", 234, 51, 192, 124)
$Checkbox1 = GUICtrlCreateCheckbox("Basic Type-A to GM Suit", 24, 16, 153, 17)
$Label1 = GUICtrlCreateLabel("Label1", 8, 56, 36, 17)
GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###

While 1
    $nMsg = GUIGetMsg()
    Switch $nMsg
        Case $GUI_EVENT_CLOSE
            Exit

    EndSwitch
WEnd
If ProcessExists("S4Client.exe") <> 0 Then
GUICtrlSetData($Label1, "Waiting for S4 League...")
ProcessClose("Aegis64.exe")
ProcessClose("Aegis.exe")
$PID = ProcessWait("S4Client.exe")
$OPEN = _MemoryOpen($PID)
If GUICtrlRead($Checkbox1) = 1 Then
_MemoryWrite([COLOR=Red]Adress of Basic Type-A[/COLOR],&OPEN,"[COLOR=Red]1020000[/COLOR]","4Byte")
[COLOR=SeaGreen];and u had to write it so often till u have all adresses of Basy Type-A[/COLOR]
[COLOR=SeaGreen];[/COLOR][COLOR=Red]1020000 [COLOR=SeaGreen]is the value of GM Set[/COLOR][/COLOR]
[COLOR=SeaGreen];where [/COLOR][COLOR=Red]1020000 [COLOR=SeaGreen]is written, that is the value in that the Value - Adresses of Basic Type-A will be changed [/COLOR][/COLOR]
EndIf
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Old 04/13/2011, 12:49   #24
 
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Wow can you edit and marker red where I have to put in the adresses of the clothes and weapons ( only 1 item o.o ? )
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Old 04/13/2011, 12:58   #25
 
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Das ist ein Thread zu den ID's und nicht zu nem Bypass oder Trainer...
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Old 04/13/2011, 13:01   #26
 
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Ich weiß aber sonst heulen die x32 User rum, wenn sie ned changen können weil sie x32 haben^^
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Old 04/13/2011, 13:02   #27
 
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Quote:
Originally Posted by [P]ro[H]acker View Post
Das ist ein Thread zu den ID's und nicht zu nem Bypass oder Trainer...
dann bring uns ne 32-Bit Variante ^-^ .

Achja, bleibt das dann eignetlich so ? Also wenn ich beispielsweise nen Bat Value in nen Crow CS bastel.... dann Spiel aus.... was dann ? Crow CS noch da oder nur geändert solang man im Spiel ist ?
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Old 04/13/2011, 13:03   #28
 
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Geändert solang man im spiel ist.
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Old 04/13/2011, 13:05   #29
 
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Quote:
Originally Posted by XxharCs View Post
Geändert solang man im spiel ist.
schade... will ein perm Bat haben >.> ....

und sag nu ma wo man Koda herbekommt und wie man damit compiled ;D
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Old 04/13/2011, 13:07   #30
 
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Quote:
Originally Posted by Shinwa87 View Post
dann bring uns ne 32-Bit Variante ^-^ .

Achja, bleibt das dann eignetlich so ? Also wenn ich beispielsweise nen Bat Value in nen Crow CS bastel.... dann Spiel aus.... was dann ? Crow CS noch da oder nur geändert solang man im Spiel ist ?
Nur solange du im Spiel bist.
Es ist aber bekannt, dass CE nur auf 64 Bit Funktioniert.
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cheat engine, hack, s4, stat, values


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