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Thoughts on pegasus scripts?

Discussion on Thoughts on pegasus scripts? within the Rust forum part of the Popular Games category.

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Old   #1
 
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Thoughts on pegasus scripts?

What are the communities thoughts on pegasus? Is it undetected and good. Will I be able to last a few months using it without a game ban?

Looking to buy as soon as I hear some thoughts about it.
jeopardized is offline  
Old 03/16/2025, 15:05   #2
 
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Originally Posted by Turbo321?? View Post
I used it for a week and it was pretty bad. There is no hipfire, the auto detection is bad, and you cant even adjust the recoil x and y control amount.
What would you recommend?
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Old 03/16/2025, 15:12   #3
 
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That was actually the first script I tried so I am also looking for a good script. I am thinking about getting rustsense script though, I just want to know more about it.
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Old 03/16/2025, 16:16   #4

 
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Quote:
Originally Posted by Turbo321?? View Post
I used it for a week and it was pretty bad. There is no hipfire, the auto detection is bad, and you cant even adjust the recoil x and y control amount.
The auto-detection is flawless; if you encountered any issues, it’s likely due to a configuration error.

At one point, we stripped everything down and removed features like hip fire.

There is a setting to control the amount of recoil but not separating x and y. In theory, adding separate sliders for X and Y control would take us about five minutes, but no user has ever requested it. Additionally, reducing the amount of control is unnecessary after the recoil update, as it removes the advantage you gain by using scripts.
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Old 03/16/2025, 16:27   #5
 
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Originally Posted by persesvx View Post
The auto-detection is flawless; if you encountered any issues, it’s likely due to a configuration error.

At one point, we stripped everything down and removed features like hip fire.

There is a setting to control the amount of recoil but not separating x and y. In theory, adding separate sliders for X and Y control would take us about five minutes, but no user has ever requested it. Additionally, reducing the amount of control is unnecessary after the recoil update, as it removes the advantage you gain by using scripts.
1. I had my ui scale at 1 and my graphics at medium and the cheat would often just stop controlling the recoil
2. I dont know why you would get rid of hipfire
3. Almost all scripts has a slider for x and y randomazation or atleast for x and y control amount because some people want the script to look more legit
Turbo321?? is offline  
Old 03/16/2025, 17:05   #6

 
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Originally Posted by Turbo321?? View Post
1. I had my ui scale at 1 and my graphics at medium and the cheat would often just stop controlling the recoil
2. I dont know why you would get rid of hipfire
3. Almost all scripts has a slider for x and y randomazation or atleast for x and y control amount because some people want the script to look more legit
1. Like I said if you encountered any issues, it’s likely due to a configuration error. Only other reasons is the resolution, while we do support all common resolutions and even streched, sometimes custom resolutions or some streched resolutions require us to do some extra adjustments but you can open a ticket and it’s fixed very very quickly if that ever happends.
2. We have reasons.
3. Honestly I have no idea what you are talking about...We do have a randomization slider, we also do have a control amount slider (just not separate x and y) we even do have a legit mode if you want to look legit.

As a side note:
"Almost all scripts has" probably not used their brain for one second, since the recoil update almost every gun has a completely random horizontal recoil that cannot be predicted or controlled. So a x control amount slider is controlling the amount of nothing? The x randomization slider is adding randomness to nothing?
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pegasus, rust, scripting, scripts


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