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Manual control Turrets

Discussion on Manual control Turrets within the Rust forum part of the Popular Games category.

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Manual control Turrets

Hey everyone,

Im trying to look for ways to do stuff like add hit markers when using a turret with a computer station, and also to improve the quality of the "cctv" you look through when using the turret. Currently you cant see stuff like incin tracers very well, hit on players or stuff like hits on weak points of helis and such. For example with helis hitting rotors while using a manual controlled turret doesnt result in a explosion animation from the hit. Im wondering if anyone has ever put any thought into this before or may even have an idea of where i could start my journey in looking.
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Old 09/24/2024, 09:00   #2

 
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I would think that’s more of a game “feature” than anything else, but some provider could potentially find a way to solve hit sound and clear cctv camera, haven’t heard of these features for turrets before.
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Old 09/24/2024, 11:29   #3
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Originally Posted by Maulkin View Post
Hey everyone,

Im trying to look for ways to do stuff like add hit markers when using a turret with a computer station, and also to improve the quality of the "cctv" you look through when using the turret. Currently you cant see stuff like incin tracers very well, hit on players or stuff like hits on weak points of helis and such. For example with helis hitting rotors while using a manual controlled turret doesnt result in a explosion animation from the hit. Im wondering if anyone has ever put any thought into this before or may even have an idea of where i could start my journey in looking.
Theoretically you can write everything into memory.
You can also rewrite the game and shoot monkeys instead of bullets. Whether it's clever to solve it the hard way is another matter.

But I haven't fully understood you yet.

So you want to be able to see tracers etc. when you have the ComputerStation + CCTV + Turrets?
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Old 09/25/2024, 01:53   #4
 
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Theoretically you can write anything into memory.
You can also rewrite the game and shoot monkeys instead of bullets. Whether it's clever to solve it the hard way is another matter.

But I haven't fully understood you yet.

So you want to be able to see tracers etc. when you have the ComputerStation + CCTV + Turrets?
Heya!

Thanks for replying, yes essentially while using the computer station to control a turret you have a really low quality image that prevents you seeing bullet tracers and wont provide hit markers so at times it makes it difficult to judge shots. I wanted to know if there was a way I could switch the video feed to that of the PTZ camera for a clearer image and if there was a way to add hitmarkers for a turrets shots. Im willing to write my own tools and get the memory addresses but i wanted to seek advice from someone more experienced in whether it was a possibility.
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Old 09/27/2024, 11:52   #5
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Heya!

Thanks for replying, yes essentially while using the computer station to control a turret you have a really low quality image that prevents you seeing bullet tracers and wont provide hit markers so at times it makes it difficult to judge shots. I wanted to know if there was a way I could switch the video feed to that of the PTZ camera for a clearer image and if there was a way to add hitmarkers for a turrets shots. Im willing to write my own tools and get the memory addresses but i wanted to seek advice from someone more experienced in whether it was a possibility.
Oof.

So technically i think it can certainly be implemented somehow.

It's hard to say whether someone will do it for you. It's very special and most likely unique. I suspect you need someone to make it especially
for you. At least I've never heard of such a feature.


Good luck.
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Old 09/29/2024, 17:47   #6
 
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OK well im a bit stubborn and love to learn stuff so I guess i'll start learning memory editing again xD
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Old 09/29/2024, 20:40   #7

 
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OK well im a bit stubborn and love to learn stuff so I guess i'll start learning memory editing again xD
Otherwise ask Chase the dev of Matrix if he wanna add it, he’s actively developing new features for his product all the time, he might find it interesting.
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