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Internal versus external hacks/script

Discussion on Internal versus external hacks/script within the Rust forum part of the Popular Games category.

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Old   #1
 
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Internal versus external hacks/script

Just wondering what the differences between external and internal Scripts. I’m looking for the safest way to scribd I don’t want to hack I just won eight to require a script what is best and what is safest
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Old 03/08/2022, 20:34   #2

 
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Internal scripts? Internal scripting is completely useless and just idiotic as you would need to hook the game process for no reason whatsoever which just draws security concerns. External is far superior in regards to scripting in rust. Although internal cheating that involves ESP, aimbot, psilent, etc. can have big upsides compared to external.
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Old 03/10/2022, 15:25   #3
 
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Like dare said, Internal scripts would just be a waste of time. The most safest script would be a fully external script which doesn't read any memory from the game i.e weapon in hand etc and purely just does a mouse movement based on whichever setting you are on.
This way no reading memory so theres no security risk there and you would theoretically only have to worry about the game detecting patterns which is why there are some scripts which randomise the pattern of recoil.
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Old 03/10/2022, 19:18   #4
 
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What’s the safest

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Originally Posted by 0x101 View Post
Like dare said, Internal scripts would just be a waste of time. The most safest script would be a fully external script which doesn't read any memory from the game i.e weapon in hand etc and purely just does a mouse movement based on whichever setting you are on.
This way no reading memory so theres no security risk there and you would theoretically only have to worry about the game detecting patterns which is why there are some scripts which randomise the pattern of recoil.
What’s the safest external script
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Old 03/10/2022, 22:12   #5
 
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Originally Posted by Jinx23 View Post
What’s the safest external script
Uh not really looked into cheat market regarding scripts much recently, but im sure you can gather that information relatively easily.
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Old 03/11/2022, 05:28   #6

 
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Quote:
Originally Posted by 0x101 View Post
Like dare said, Internal scripts would just be a waste of time. The most safest script would be a fully external script which doesn't read any memory from the game i.e weapon in hand etc and purely just does a mouse movement based on whichever setting you are on.
This way no reading memory so theres no security risk there and you would theoretically only have to worry about the game detecting patterns which is why there are some scripts which randomise the pattern of recoil.
Yes you are totally right sir. Also i can recommend our Rust no recoil script:
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