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Rust script performance gone down
I made my rust script maybe a year and a half ago and it was working perfectly. I came back to it about a year later and it had huge performance issues. i.e. rust lags to **** when it's in use for the most part. So either rust changed something, or I saw some people talking about the timing changes on windows 10 after the 2004 update and I'm wondering if this is the cause? Did anyone else experience a massive drop in performance?
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