Nitecore.club
RUST DMA
RUST DMA

Ingame Media
Export to Fortify (Read only)
Menu Screenshots
Last screenshot update: July 3rd, 2025
Stress Test
Features
Aimbot
Enable / Disable Aimbot
Enable / Disable Prediction
Enable / Disable FOV Circle
Target Players / NPCs / Wounded / Patrol Helicopter
Patrol Helicopter Smart Override
Visiblility check
Lock Current Target
16 Selectable Bones (Head, Neck, Shoulders, Arms, Spine, Pelvis, Legs, etc)
Adjustable Deadzone
Adjustable FOV
Adjustable Smoothing With Custom Bezier Curves Editor
Adjustable Max Targeting Distance
Selectable Aimbot Keybind
Memory Support (Memory/Silent)
Hardware Support (Kmbox Net, BPro/Makcu/Ferrum)
2 Hardware Aim Algorithms
Enable / Disable Prediction
Enable / Disable FOV Circle
Target Players / NPCs / Wounded / Patrol Helicopter
Patrol Helicopter Smart Override
Visiblility check
Lock Current Target
16 Selectable Bones (Head, Neck, Shoulders, Arms, Spine, Pelvis, Legs, etc)
Adjustable Deadzone
Adjustable FOV
Adjustable Smoothing With Custom Bezier Curves Editor
Adjustable Max Targeting Distance
Selectable Aimbot Keybind
Memory Support (Memory/Silent)
Hardware Support (Kmbox Net, BPro/Makcu/Ferrum)
2 Hardware Aim Algorithms
Visuals
All ESP features are fully customizable per entity
with enable/disable toggles, render distance, color selection,
battle mode filtering, radar integration, and customizable display names
Misc:
Tag Opacity
Disable Diamond
Set Tag Color As Text Color
Dynamic ESP
Players/NPCs:
Enable / Disable Player Rendering
Render Names / Usernames
Render Team ID
Render Distance
Render Skeleton
Render Belt/Clothes ESP (with or without images, depending on setting)
Render 2D Box/Corner box
Render 3D Box
Render Player Look Direction
Render Looking at (All players, % based)
Render Teammates (Custom Color)
Render Sleepers (Custom Color)
Render Wounded (Custom Color)
Main Color Override Option
Visiblility check
Dropped Items:
Enable / Disable Item Rendering
Render Gun Items
Render Armour Items
Render Medical Items
Render Ammo Items
Render Food Items
Render Tool Items
Render Resource Items
Render Explosive Items
Render Component Items
Render Other Items
Render Corpses
Containers:
Enable / Disable Container Rendering
Render Barrels
Render Fuel Barrels
Render Normal Crates
Render Military Crates
Render Elite Crates
Render Food Crates
Render Medical Crates
Render Tool Boxes
Render Ammo Crates
Render Fuel Crates
Render Locked Crates (With Countdown Timer)
Render Supply Drops
Render Helicopter Crates
Render Bradley Crates
Render Mine Carts
Render Underwater Crates
Render Tech Crates
Vehicles:
Enable / Disable Vehicle Rendering
Render Attack Helicopter
Render Attack Helicopter weakspot health bars
Render Bradley
Render Minicopter
Render Attack Minicopter
Render Scrap Helicopter
Render Cars
Render Tug Boat
Render Row Boat
Render RHIB
Render Train
Render Small Submarine
Render Large Submarine
Render Snow Mobile
Render Pedal Bike
Animals:
Enable / Disable Animal Rendering
Render Bears
Render Polar Bears
Render Boars
Render Stags
Render Wolves
Render Horses
Render Chickens
Render Sharks
Render Panthers
Render Snakes
Render Crocodiles
Render Tigers
Resources:
Enable / Disable Resource Rendering
Render Stone Ore
Render Metal Ore
Render Sulfur Ore
Render Stone Collectables
Render Metal Collectables
Render Sulfur Collectables
Render Wood Collectables
Render Hemp
Render Mushrooms
Render Diesel
Food:
Enable / Disable Food Rendering
Render Potatoes
Render Corn
Render Pumpkins
Render Red Berries
Render Green Berries
Render Blue Berries
Render Black Berries
Render White Berries
Render Yellow Berries
Base Building:
Enable / Disable Base Building Rendering
Render Stash
Render Sleeping Bags
Render Tool Cupboards
Show Tool Cupboard upkeep time
Render Large Boxes
Render Planters
Render Workbenches (Show/Hide based on Tier)
Utilities:
Enable / Disable Utility Rendering
Render Batteries
Render Oil Refineries
Render Furnaces
Render Large Furnaces
Render Recyclers
Render Seismic Sensors
Render Smart Alarms
Traps:
Enable / Disable Trap Rendering
Render SAM Sites
Render Auto Turrets
Render Shotgun Traps
Render Land Mines
Render Bear Traps
Render Flame Turrets
with enable/disable toggles, render distance, color selection,
battle mode filtering, radar integration, and customizable display names
Misc:
Tag Opacity
Disable Diamond
Set Tag Color As Text Color
Dynamic ESP
Players/NPCs:
Enable / Disable Player Rendering
Render Names / Usernames
Render Team ID
Render Distance
Render Skeleton
Render Belt/Clothes ESP (with or without images, depending on setting)
Render 2D Box/Corner box
Render 3D Box
Render Player Look Direction
Render Looking at (All players, % based)
Render Teammates (Custom Color)
Render Sleepers (Custom Color)
Render Wounded (Custom Color)
Main Color Override Option
Visiblility check
Dropped Items:
Enable / Disable Item Rendering
Render Gun Items
Render Armour Items
Render Medical Items
Render Ammo Items
Render Food Items
Render Tool Items
Render Resource Items
Render Explosive Items
Render Component Items
Render Other Items
Render Corpses
Containers:
Enable / Disable Container Rendering
Render Barrels
Render Fuel Barrels
Render Normal Crates
Render Military Crates
Render Elite Crates
Render Food Crates
Render Medical Crates
Render Tool Boxes
Render Ammo Crates
Render Fuel Crates
Render Locked Crates (With Countdown Timer)
Render Supply Drops
Render Helicopter Crates
Render Bradley Crates
Render Mine Carts
Render Underwater Crates
Render Tech Crates
Vehicles:
Enable / Disable Vehicle Rendering
Render Attack Helicopter
Render Attack Helicopter weakspot health bars
Render Bradley
Render Minicopter
Render Attack Minicopter
Render Scrap Helicopter
Render Cars
Render Tug Boat
Render Row Boat
Render RHIB
Render Train
Render Small Submarine
Render Large Submarine
Render Snow Mobile
Render Pedal Bike
Animals:
Enable / Disable Animal Rendering
Render Bears
Render Polar Bears
Render Boars
Render Stags
Render Wolves
Render Horses
Render Chickens
Render Sharks
Render Panthers
Render Snakes
Render Crocodiles
Render Tigers
Resources:
Enable / Disable Resource Rendering
Render Stone Ore
Render Metal Ore
Render Sulfur Ore
Render Stone Collectables
Render Metal Collectables
Render Sulfur Collectables
Render Wood Collectables
Render Hemp
Render Mushrooms
Render Diesel
Food:
Enable / Disable Food Rendering
Render Potatoes
Render Corn
Render Pumpkins
Render Red Berries
Render Green Berries
Render Blue Berries
Render Black Berries
Render White Berries
Render Yellow Berries
Base Building:
Enable / Disable Base Building Rendering
Render Stash
Render Sleeping Bags
Render Tool Cupboards
Show Tool Cupboard upkeep time
Render Large Boxes
Render Planters
Render Workbenches (Show/Hide based on Tier)
Utilities:
Enable / Disable Utility Rendering
Render Batteries
Render Oil Refineries
Render Furnaces
Render Large Furnaces
Render Recyclers
Render Seismic Sensors
Render Smart Alarms
Traps:
Enable / Disable Trap Rendering
Render SAM Sites
Render Auto Turrets
Render Shotgun Traps
Render Land Mines
Render Bear Traps
Render Flame Turrets
Web Radar
Shareable
All Esp Options
Customizable
Hyper Fast (15 milliseconds from game to web)
Aimlines
All Esp Options
Customizable
Hyper Fast (15 milliseconds from game to web)
Aimlines
2D Radar
Enable / Disable Radar
Adjustable Radar Size
Adjustable Radar Position
Adjustable Render Distance
Custom Background Color
Custom Border Color
Custom Grid Line Color
Player rotations
Entity Names
Adjustable Radar Size
Adjustable Radar Position
Adjustable Render Distance
Custom Background Color
Custom Border Color
Custom Grid Line Color
Player rotations
Entity Names
Weapon
Recoil Reduction (x, y)
Spread Reduction
Instant Eoka
Always Automatic
Instant Compound Bow
Spread Reduction
Instant Eoka
Always Automatic
Instant Compound Bow
Misc
Export base to Fortify
FPS Counter
Full Mouse and Keyboard Passthrough From Main PC
Battle Mode Toggle
Battle Mode Keybind
Config Profiles (Save/Load Multiple Setups)
Config Keybinds
hardware Auto Initialization
FPS Counter
Full Mouse and Keyboard Passthrough From Main PC
Battle Mode Toggle
Battle Mode Keybind
Config Profiles (Save/Load Multiple Setups)
Config Keybinds
hardware Auto Initialization
Pricing
| Duration | Price |
|---|---|
| 1 Day | $5 USD |
| 1 Week | $20 USD |
| 1 Month | $35 USD |
Changelog
[August 14th, 2025]
- added patrol helicopter prediction w/ smart override
[August 14th, 2025]
- added always automatic
- added instant compound bow
[August 13th, 2025]
- added health bars to animals/traps
- added option to disable tag diamond
- added option to set tag color as text color
- added workbench tiers
- added team ids for players
- added held item for players
- added clothing/armor wear for players
[August 12th, 2025]
- fixed heli crates position not updating
[August 7th, 2025]
- updated for force wipe
[August 2nd, 2025]
- added customizable display name override on all entities
[August 1st, 2025]
- added monument food crates
- fixed refresh button crash
[July 26th, 2025]
- teammates and sleeping players no longer get displayed in the looking at widget
[July 25th, 2025]
- added deadzone for aim
[July 24th, 2025]
- added much improved font rendering
- added text outline slider
[July 22th, 2025]
- added experimental hardware aim algorithm
- updated main pc mouse passthrough for latest windows version
[July 18th, 2025]
- fixed corpses not appearing
[July 17th, 2025]
- Shareable web radar beta has been released!
- improved hardware auto init
[July 16th, 2025]
- fixed aim being wonky on specific skins
- fixed prediction on hardware aim
[July 15th, 2025]
- fortify export should be more reliable now
- improved makcu support
- better hardware aim smoothing
- added hardware auto initialization
- fixed players not appearing after respawn
- fixed players on looking at sometimes not disappearing
[July 14th, 2025]
- added refresh key
- optimizations
- added looking at
- improved player/npc look direction
- added Seismic Sensor and Smart Alarm to electricity tab
[July 12th, 2025]
- added player/npc look direction
[July 9th, 2025]
- added dynamic esp ( renders simple diamonds for objects outside the FoV (or inside, depending on the setting) )
[July 8th, 2025]
- added some optimizations
- aim on cargo should be more consistent/less buggy
[July 7th, 2025]
- added tool cupboard upkeep time
[July 5th, 2025]
- added belt images & player names to belts
[July 4th, 2025]
- added more items to Fortify export
- added support for custom fonts
[July 2nd, 2025]
- added export base to Fortify
[June 29th, 2025]
- added visible check for aim and esp
- fixed supply drops not moving
- added refresh button in misc
- added config keybinds
[June 27th, 2025]
- fixed tag opacity not saving
- fixed dwellers not appearing
- fixed aim when standing on certain platforms
- added woodpiles under collectables
- fixed certain horses not appearing
- hopefully fixed animals sometimes not appearing
[June 26th, 2025]
- added tag opacity
- dropped item positions get properly updated
- fixed recoil reduction issues
- added slider for spread
- improved prediction a bit
- added support for cyrillic and chinese characters in usernames
[June 25th, 2025]
- removed uncollectable hemp from esp
[June 23th, 2025]
- added prediction
[June 21th, 2025]
- memory/silent aim now works on cargo
[June 20th, 2025]
- fully fixed certain players not appearing
- aim related crash should be fixed
- radar now turns with alt look
[June 15th, 2025]
- added no spread
- fixed ores and crates not appearing in caves
- overlay settings now get saved to config
- added a warning when turning vsync off
- fixed menu & battlemode keybind changing not working
- cleaned up aim tab a bit
[June 14th, 2025]
- added instant eoka
[June 13th, 2025]
- added target team option to aim
[June 10th, 2025]
- added RCS (recoil reduction)
- active item highlighting on belt ESP
- optimizations
[June 8th, 2025]
- added belt ESP
- fixed a bug where positions weren't updating on the radar
- fixed a bug where some radar related settings wouldn't save








