HVH VERSION BELOW
FEATURES
AIMBOT
pSilent Aimbot
Aimbot Memory
Prognostication
Automatic start
Aimbot FIELD of View
Smoothing
Chance of hitting
a CEl / Ignore Teammates
The target is wounded
Target Helicopter
Prioritize the view
Prioritize apparently
Prioritize the uninjured
MANIPULATION
Turn on
Always disable syncing
Automatic fire
Auto stop
Imitate
The goal behind the wallof accomplishment
Instant impact
Instant Kill
Only an instant kill apparently
Instant targeting (single/multiple)
Piercing
Bullet teleportation
Inverted distance
Helicopter rotor control
Redefining the hitbox
VISUAL EFFECTS OF AIMBOT
Draw the FIELD of view
Type of Manipulation
Target indicator
The prediction point
PLAYER VISUALS
Players
Teammates
Wounded
Sleeping
Vishchek
Non - player characters
Helicopter
Box (Full/ Corner/Filled)
Skeleton
Name
Smart Subject
Health Panel (Attenuation / Normal state)
Distance
Local Chams
Types of Chams
Galaxy
Hologram
Vishchek
Flat
frame
See through
Glow of the temple
Plasma
Sila-fielda
Contour
Pulsating
Rainbow
Trippy
Shaky frame
Gold
THE TRANSPARENT
WORLD OF VISUALIZATION
Trees
Stone
Sulfur
Metal
TCs
Corpses
Backpacks
Caches
Hemp
National teams
Recycled helicopters
Horse Minicopters
Boats
Automatic turrets
Shotgun Traps
Flams Traps
Bear traps
Sam Sites
Land mines
Discarded items
DIFFERENT VISUAL EFFECTS
reload indicator
Flyhack from the indicator
the developer disables synchronization
It will take a long time to show until the desynchronization occurs
Flash protection
Local traffic lines
Enemi of line movement
Bullet mark
Tracer Bullets
Changing the bullet size
Hand sticks
Rifle shots
Color Change (Wood/ Grass / Flesh / Glass / Metal / Sand / Water)
Time change
Bright stars
Changing Stars
Rayleigh Converter
Ambient
No fog
Draw colliders
Changing the color of the sky
Changing the cloud color
Changing the sun/moon color
DIFFERENT MOVEMENT
Endless jump
Spider-Man
Spider-Man bypasses Flykick
Fake delay
Fly swatter protection
No restriction on the movement of clothing
No collision of players
No collision with a tree
Walking on the water
The whole sprint
Always shoot
Follow the target
Time scale
Gravity Modifier
No head-to-head collision
Teleport to the Nearest Target
Interactive debugging
Stairs animation
Spinbot (speed 0-50)
AUTOMATION
Silent recharge
Quiet farm
Silent melee
Silent Honey
Fake shooting
Disable the utilizer
Neutralize a land mine
Mass suicide
To hide caches
Automatic pickup
Automatic rebirth
Auto update
Sign Spam
Misc
Secure Administrator Flags
Knocklip
Defeat a teammate
Instant mining
Device for changing the viewing angle
Increase
Changing the building Rotation
configuration
WEAPONS
No animation
No below
No Bob
No advertising delay
Changing returns
No hesitation
No charge
Changing the fire rate
Rapid fire
Automatic
Instant eoka
Take off during installation
Large Shallow Radius
throwing
Custom hitsound
Shot in the head Tolko
No distribution
Fast Bullets
Slow bullets
Thick bullets
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