Here at Rebellion, we want to offer you affordable cheats with quality features. Release of phase 1 (Rust and R6) will be going forward within 48 hours of this thread (thread will be updated on release). Below you can find a preview of the Rust cheat, as well as a link to our R6 thread (soon)!
Compatibility:Note to Resellers:
If you're interested in reselling Rebellion's services - contact an owner in our Discord for discounts on multi-key purchases (discounts start at 25% off with a minimum of 10 key purchases).
Windows 10 (1909 - 21H2)
Intel and AMD
Pricing:
$5.00 a day
$20.00 a week
$50.00 a month
Feature List:
Visuals
General (Players)AimbotWarnings (Players)
- Toggle Visuals (Toggles the visuals for players)
- Show Friendlies (Draws the visuals on friendlies)
- Show Scientists (Draws the visuals on scientists)
- Show Tunnel Dwellers (Draws the visuals on tunnel dwellers)
- Show Wounded (Draws the visuals on wounded players)
- Show Sleepers (Draws the visuals on sleeping players)
- Visible Only (Draws the visuals only on players who are visible)
- Snapline
- Name (Draws the players name)
- Weapon (Draws the players weapon name)
- Distance (Draws the players distance)
- Skeleton (Draws the players skeleton)
- Health Bar (Draws the players health)
- Dynamic Health Bar (Health bar color is dynamic based on value)
- 2D Box
- Max Distance (Set the max drawing distance)
Chams (Players)
- Proximity (If a enemy is too close, display a warning. Requires visuals to be enabled!)
- Aiming at You (If a enemy is aiming at you, display a warning. Requires visuals to be enabled!)
- Visible (If a enemy is visible, display a warning. Requires visuals to be enabled!)
- Proximity Distance (Set the minimum distance for warning due to proximity)
General (World)
- Toggle Chams (Toggles chams for players)
- Visible Only (Only draws chams on players that are currently visible)
- Show Friendlies (Enables chams on friendlies)
- Show NPCs (Enables chams on all NPCs)
Entities (World)
- Toggle Visuals (Toggles the visuals for world objects)
- Dropped Items (Draws dropped items names)
- Mission Assistor (If you have a mission, displays the mission name and the location of the current objective)
- Remove Corpses (Removes all corpses (visually) in the game)
- Player Corpses (Draws text on a players corpse)
- NPC Corpses (Draws text on a NPCs corpse)
- Tool Cupboard Authorized List (If TCs are shown, display the authorized players)
- Tool Cupboard Time (If TCs are shown (World->Entities), display the time left for protection)
- Resource Bounds (If any resources are shown (World->Entities), resource text is replaced with a 3D box)
- Distance (Draws the entities distance)
- Max Distance (Set the max drawing distance)
Bullets (World)
- Resources
- Edibles
- Defense
- Animals
- Misc
- Big Bullets (Does nothing besides making your bullets appear bigger locally)
- Big Bullet Thickness (Set how thick the big bullet will be)
- Bullet Tracers (Draws a line from your weapon to where you hit a player)
- Bullet Hitmarkers (Draws a 'X' where you hit a player)
- Lifetime (Set how long the tracers and hitmarkers will last)
General (Aimbot)MiscTargeting (Aimbot)
- Toggle Aimbot (Toggles the aimbot)
- Aim Key (If a hotkey is set, the aimbot is only toggled whenever the key is held)
- Aim Type
- Prediction (Correct the aimbot position when shooting a projectile)
- Compensate Recoil (Compensates for recoil whenever you fire your weapon. Only applied to Snap aim)
- Field of View (Only target players that are within your FOV circle)
- Dynamic FOV (The FOV circle scales under certain conditions like aiming)
- Draw FOV (Draws the FOV circle)
- Draw Prediction Point (Draws a point where the aimbot is predicting)
- Scientists (Targets Scientists along with Players)
- Tunnel Dwellers (Targets Tunnel Dwellers along with Players)
- Safe Zone (Ignores players that are in a safe zone)
- Wounded (Targets wounded players)
- Sleepers (Targets sleeping players)
- Check Visibility (Only target entities that are visible)
- Type
- Bone
- Hit Chance (How likely you are to hit your shot when using silent aim)
- Max Distance (Set the max targeting distance)
Movement (General)Modulation (General)
- Spiderman (Allows your player to climb walls)
- Infinite Jump (Allows jumping without limits)
- Disable Fall Damage (Allows falling at any limit without taking fall damage)
- Run and Gun (Allows shooting while you're running)
- Shoot in Air (Allows shooting while you're in the air/jumping)
- Shoot on Ladders (Allows shooting while you're climbing a ladder)
- Always Sprint (Allows sprinting without holding shift)
- Mountable Attacking (Allows attacking whilst being on a mountable)
- Mountable Viewangles (Unlocks angles on all mountables. Ex: turning in minicopter drivers seat)
- Always Jump (Allows jumping under any condition)
- Walk on Water (Allows you to walk on water)
- Disable Collision (Removes collision between you and objects)
- Dead Silence (Makes any footsteps silent. You cannot shoot while this feature is active. Must have a hotkey!)
- Extend View (Allows you to see higher than normal)
- Dead Silence Hotkey (If a hotkey is set, dead silence is only active under the hotkey condition)
- Extend View Hotkey (If a hotkey is set, your view is only extended under the hotkey condition)
Other (General)
- Bright Night (Makes night time brighter)
- Bright Caves (Caves are always fully bright)
- Disable Fog (Removes any fog in the atmosphere)
- Modify Timescale (Changes the speed in which all actions happen at. Must have a hotkey!)
- Timescale Hotkey (If a hotkey is set, the timescale is only set under the hotkey condition)
- Field of View (Sets the cameras Field of View)
Accuracy (Weapon)
- Never Put Down (When sprinting, your weapon won't be displaced)
- Remove Bob (Who's Bob and why do you want to remove him?)
- Zoom (Zooms your camera in. Must have a hotkey!)
- Zoom Hotkey (If a hotkey is set, your camera only zooms under the hotkey conditions)
- Zoom Scale (Sets the zoom scale factor)
- Reload Timer (Shows how long you have left before your reload animation ends)
- Shot Timer (Shows how long you have left before you can fire your next shot)
- Fake Fire (Makes your weapon always seem like its shooting, used for annoyance. Must have a hotkey!)
- Fake Fire Hotkey (If a hotkey is set, fake fire is only active under the hotkey conditions)
- Custom Crosshair
Exploits (Weapon)
- Modify Recoil (%) (Allow modification of the horizontal and vertical recoil of your weapon)
- Horizontal Min (Sets the horizontal recoil minimum)
- Horizontal Max (Sets the horizontal recoil maximum)
- Vertical Min (Sets the vertical recoil minimum)
- Vertical Max (Sets the vertical recoil maximum)
- Disable Spread (Removes the weapons spread (Shotguns and Eoka too))
- Disable Sway (Removes the weapons sway)
- Disable Compound Penalty (Removes the movement penalty on Compound Bows)
- Instant Compound Charge (Compound Bow starts with 100% charge)
- Instant Eoka (100% Eoka success rate. If silent aim is toggled, the shot wont hit)
- Fully Automatic (Makes semi automatic weapons fully automatic)
- Helicopter Weakspots (When shooting a helicopter, always hit its weakspots)
- Thick Bullet (Makes your bullets thicker and increasing its hitbox)
- Bullet Thickness
- Override Hitbox
- Override Hotkey (If a hotkey is set, the hitbox only gets overriden under the hotkey condition)
- Fake Hit Distance
- Hit Distance
- Hit Distance Min
- Hit Distance Max
Preview:
- If you have a high rep on here send a message for a free day key to vouch -







