Quote:
Originally Posted by Snnnn
what some people don't realize is that EAC doesn't work like most anti-cheats, they would rather let someone play with detected software than risk banning a legit that's why you will notice you can last hundreds of hours with some **** cheat until you get reported
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This is incorrect. EAC creates an unique software identifier/hash based on the software it detects and based on that it will recognize the hack in memory of any player who uses it. Entire pages of detected data is uploaded to EACs server within the first minutes of gameplay. EAC doesn't ban straight up even if you use every detected method that exists in their books, as long as it isnt shared.
The real reason for this is to confuse developers and basically waste their time. While the devs think they are undetected, they really arent. Once EAC sees that the hash or whatever identifier they created is used by more than 3 people all will get an instant ban.
It'll be a lot more work to make something undetected if you can't test it all by your self, get it?
This is all just to cause confusion.
Figured I'd just clear up this misinformation.