Haha trust me you should see some of the Skype conversations. I'm very much against making things too technical and want to keep changes simple and fix some of the broken stuff but there are others who want to make massive sweeping changes to everything they possibly can. I'm trying to keep it real!
Remember there is a lot of custom code that's been written from scratch which includes our own IM, EM and changes to the core game code.
A dev's mind doesn't always agree with a player's mind which is why we'll be having a private closed beta with invites only before a public open beta.
I'm pretty sure we've broken the back of things now, meaning that the most difficult parts of our work are complete so it's becoming easier and quicker for us to get through our list of things to do.