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Hello simple question

Discussion on Hello simple question within the Rappelz forum part of the MMORPGs category.

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Old   #1
 
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Hello simple question

If any one was able to overcoss game gurd in rapplez and was able to use the cheat engine with the game . what are the codes that he can use in cheat engine to have more rupees or h bupps.
Because there are some one who told me if you can bring in these codes I can hack the game
pls tell me i want to now it .Maybe this person is lying, but I want only their knowledge of

sorry i m not good in English
So do not laugh at my mistakes
plzz help me
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Old 12/22/2010, 05:23   #2
 
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Ruppy value are all calculated server-side.
The only thing you may do with game is change shown value. Not real amount of ruppy.
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Old 12/22/2010, 13:08   #3
 
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thx ok can i do one hit one kill ?
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Old 12/22/2010, 13:33   #4
 
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all life and damages (character pet and monsters) are also generated server-side.

In fact, all interesting value are generated server-side.
Speeds (travel, attack, incant), damages (received or made), MP, NPC price (stuff and others), amount of ruppy, amount of Gpotato, access to HV and its NPC, character and pet stats, Dual summon time, buffs and debuffs time, all of this is just generated server-side.

To make it short: There is no CE code.

In fact, I'm not sure that someone just manage to disable game guard and play on official servers for more than 5mn since epic 6... But I may be wrong (need proof in that case)
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Old 12/22/2010, 13:55   #5
 
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I know that we can't disable the game gurd, but who told you we have disable it? My friend showed me a way to use cheat engine with the game without disabling game gurd it's easy and he payed fo a half hour and the cheat engine was not detected if you want i will show you a video crated by me .
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Old 12/22/2010, 21:05   #6
 
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Yep, there's an "undetected" version of CE.
Last time I tried, Gameguard have detected it immediatly when I have attach CE to rappelz.
But it was months ago... Maybe last version of UCE is really undetected. I don't know.
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