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Compot - Version 0.01

Discussion on Compot - Version 0.01 within the Rappelz forum part of the MMORPGs category.

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Old 08/20/2009, 18:29   #76
 
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You need to download the Kernel .NET Library, descompact it and after that ADD the reference of this library in the project. After that compot will work.
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Old 08/20/2009, 18:31   #77
 
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robmonkey, you need to download "The .NET Kernel Hotkey Library.zip" from

Extract .dll somewhere, I would suggest project folder.
Load up your project, in Solution Explorer find References, and remove KernelHotkey. Now right click on References, then Add Reference, choose Browse, and browse for that .dll you just extracted. Errors should disappear
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Old 08/20/2009, 18:46   #78
 
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Quote:
Originally Posted by Ripiz View Post
robmonkey, you need to download "The .NET Kernel Hotkey Library.zip" from

Extract .dll somewhere, I would suggest project folder.
Load up your project, in Solution Explorer find References, and remove KernelHotkey. Now right click on References, then Add Reference, choose Browse, and browse for that .dll you just extracted. Errors should disappear
Yup, donwloaded the c# Dll, was givin an error, went for the .net works fine now.

Now its time to do some reading (well, LOT of reading) and try do write something that works... Well, hope ctrl+C and ctrl+V from here might do the trick :P

Well thank you and araujo for your quick replys
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Old 08/20/2009, 20:35   #79
 
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I got a compile error, i did everything that was written in the startfile but i get this: [IMG][/IMG] I'm using a Windows 7 x64... Can anyone help??
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Old 08/20/2009, 21:21   #80
 
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Yeah as stated before CompuIves, this doesn't work on 64 bit Operating Systems right now.. only 32 bit is supported by kernelhotkey. Someone will have to create a 64 bit version of the kernelhotkey for 64 bit OS to use it.
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Old 08/22/2009, 20:16   #81
 
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I find monsters using {TAB} however sometimes monsters not in range. What other way I could use to find them?
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Old 08/22/2009, 20:43   #82
 
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Stage 1: Turn the camera in all directions
Stage 2: Walk around randomly
Stage 3: Walk around with a clear target.

1 & 2 are working already well.

3 makes a lot more work. ( e.g. get the exact location )
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Old 08/22/2009, 21:39   #83
 
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I am turning camera, however if I add walking I'm worried that it might go to higher mobs ... However it already does that
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Old 08/22/2009, 22:52   #84
 
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a useful add-on for higher mobs ( or to many lower mobs at the same time)
is a logic that checks your health regularly.

Once it notice a Danger can it logout as fast as possible.
e.g.
The SucheBildimBild() function is perfect to search for the buttons.
(( Hint: Search always twice! 1. for the normal Button 2. for the seleced Button ))

So you don't loose XP if your run into a to dangerous area.
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Old 08/23/2009, 15:22   #85
 
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Logging out at high mobs, will make me login at same location, what's the point of logging was there?

Edit:
When chat's input bar is active, F1, TAB and similar keys are not being sent to game, however if I press them manually, they work. Any idea why?
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Old 08/23/2009, 16:39   #86
 
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You just logout ( not login again )
This is mainly to save your 4% xp ....
You need a long time to gain 4% at higher levels and don't want to risk this with a not so smart Bot.

Even if you login at the same spot... the aggro of the mobs is gone and You have a chance to heal yourself.

I have seen it many times that something went wrong and you have to fight 3 or 4 Mobs at the same time.
e.g. you have 2 aggro Mobs and the TAB key selects a Mob that isn't aggro yet.

Or the Tab Key selects a Mob that is on the other side of a Hill and you can't reach it.
In this case runs your pet to the Mob alone and may die.

-----------
About the chat bar:

Swicth the chat bar settings. It works well with the right options.

I use 'Epic V Setting' + Return for chatting = active
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Old 08/23/2009, 22:12   #87
 
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I'm really sorry but I don't understand what I should do =(
I've dowloaded all files (kernel,...). I open compot.sln and now...
thank in advance


PS: I like English but I hate my English teacher^^
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Old 08/24/2009, 00:23   #88
 
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You need a basic understanding how to use a compiler and how to write a computer programm.

I think you have no chance to do something usefull with compot without this know-how.

Maybe you start with reading a book about C#

Here a link to a free German one:
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Old 08/24/2009, 06:25   #89
 
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Quote:
Originally Posted by Gertos View Post
You just logout ( not login again )
About the chat bar:

Swicth the chat bar settings. It works well with the right options.

I use 'Epic V Setting' + Return for chatting = active
That's what I have. Enter key to chat. However why input from the bot doesn't work when chat bar is active? If I press keys manually it works fine, however both sent input doesn't work. Lets say if I someone buffs be, I have to say "Thanks". I press enter and bot starts turning camera as TAB stops working, pretty anyoning...
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Old 08/24/2009, 08:26   #90
 
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This sounds strange for me.
There should be NO difference between a manual pressed key and a key from the bot.

The Bot send the key the Device Driver and this place the key inside of the key Que.
Now Windows creates a Key Event for each Key and sends it to the active application.

Please recheck the ingame Keyboard settings!
You can also validate the scan code of your Tab key.
Or play a bit with the timing of the Tab key. ( Delay between Key-down and Key-up)

I can chat with an active bot without problems!


Other reason for Problems:
You press a manual key at the same time as the Bot.
e.g
You: <Shift down> <T down> <T up> <Shift up>
Bot <Tab down> <Tab up> <F1 down > <F1 up>

in the mix we get :
<Shift down> <T down> <Tab down> <Tab up> <F1 down > <F1 up>
<T up> <Shift up>

So the TAB + F1 are both not working!
You get a Shift-Tab + Shift-F1
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