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gameguard bypass

Discussion on gameguard bypass within the Rappelz forum part of the MMORPGs category.

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Old 02/20/2009, 05:55   #46
 
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Quote:
Originally Posted by Xviper_12 View Post
nubs
reported
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Old 02/20/2009, 18:14   #47
 
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I know that SilkRoad Online had similar issues to this problem with the new Game Guard. I believe they overcame the problem by using .net framework programming... perhaps something to look into.
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Old 02/24/2009, 05:58   #48
 
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yeah i still can't get in

i've got something i'm dying to try

i'm the guy the found the gold hack in last chaos, and i'm wanting to try the same method in this game
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Old 02/24/2009, 21:13   #49
 
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Perfect, all thats needed is a Game Guard bypass now! lol

Any help is appreciated in this regard.
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Old 02/26/2009, 04:09   #50
 
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if anyone does have something private that's working i'm willing to share anything i find just send me a pm
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Old 02/26/2009, 13:34   #51
 
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you know mybe you could ask the guy from youtube to help you cuz he bypass gamegaurd and was saying that it was easy.......
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Old 03/03/2009, 14:50   #52
 
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the comments suggested it wasn't a true bypass, said the game would have closed if he kept recording :/
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Old 05/08/2009, 16:19   #53
 
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I have a semi functional bot. Can send mouse and keyboard commands to the game, can also do a getpixel bypass. So got a basic pixelbot.

The only thing i am having trouble with is navigation. anyone have advice on how to create navigation algorthims based on pixels alone?
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Old 05/08/2009, 17:07   #54
 
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I am on the same level with my own bot.

you can analyse the output of the /position command for the exact location.
But I don't like this , because you can't chat while you watch the bot during this.

My plan is to analyse the small world map , so you get your relavtive movement.
That should be good enough that you keep your charater inside of his start area.

I have this plan since some time now , but was to lasy to start the work

Ah , and don't use GetPixel if you want to analyse an bigger grafik, there are better working functions out there for this.
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Old 05/08/2009, 17:19   #55
 
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Yea i only use getpixel at the moment to determine hp.

I was also thinking about the world map. Thought about using it as a way of detecting the current camera angle, but decided it was much easier just to make the user start the character at a downview facing north.

Only problem with using the world map is unless there in a nice clear area they will often get stuck. My bot back from Epic 3 and 4 used to do that all the time because i didnt code its navigation thing well to know how to get unstuck lol

EDIT:
Actually what are some of the better functions. Not really an expert at the GDI and bitmap stuff
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Old 05/08/2009, 21:20   #56
 
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the top-down way is not so good, this will reduce the area of view a lot and that is important for the TAB search.

I currently use a system that does long distance clicks isn several directions for a few seconds. It helps to get out of dead ends and I don't get stucked often.

In a plain free area will I run a big circle.

Main problem is that I move to far over the time , so I may get into to dangerous areas.

---
Don't use the ".CopyFromScreen" function, it works well , but has a memory leak. ( programm chrashs after ~10.000 calls )

A better way is the BitBlt() function.

e.g.
Code:
        public static Bitmap GetBitmap(int x, int y, int dx, int dy)
        {
            Bitmap screenCopy = new Bitmap(dx, dy); 
            using (Graphics gdest = Graphics.FromImage(screenCopy)) 

            using (Graphics gsrc = Graphics.FromHwnd(IntPtr.Zero)) 
            { 
                IntPtr hSrcDC = gsrc.GetHdc(); 
                IntPtr hDC = gdest.GetHdc(); 
                int retval = BitBlt(hDC, 0, 0, dx, dy, hSrcDC, x, y, (int) CopyPixelOperation.SourceCopy); 

                gdest.ReleaseHdc(); 
                gsrc.ReleaseHdc(); 
            }

            return screenCopy;
        }
This gives you a nice Bitmap structure from your screen

A good start for a lot thing.
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Old 05/08/2009, 21:44   #57
 
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Oh i meant using the top-down as a navigation point, not search point, i rotate the camrea down before doing a tab search
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Old 05/11/2009, 19:48   #58
 
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Hey guys! Here is a link that should be a BIG HELP to all of you that know what to do with it. If you have no idea what it does or what its for.. then don't bother with it because I'm giving away quite a bit with this as is. This is not my work, just something I came across.


Cheers!
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Old 05/11/2009, 21:44   #59
 
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This link is HOT and could be very usefull for all that don't want to desing theer own driver.

Only drawback is, that it don't contains the source code , so you don't know what kind of software you install on your PC.

I will copy/Paste this to my thread , it could be very usefull.
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Old 05/11/2009, 21:49   #60
 
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Quote:
Originally Posted by Gertos View Post
This link is HOT and could be very usefull for all that don't want to desing theer own driver.

Only drawback is, that it don't contains the source code , so you don't know what kind of software you install on your PC.

I will copy/Paste this to my thread , it could be very usefull.
He actually does include the source code for it, for The C++ Kernel Hotkey Library.zip anyway lol.

**** UPDATE ****

Just to confirm for everyone.. this driver package does work.. I have been sending keystrokes to Rapz all night but it still needs some fiddling with
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