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How to Spawn MOB's on Server Startup

Discussion on How to Spawn MOB's on Server Startup within the Rappelz forum part of the MMORPGs category.

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How to Spawn MOB's on Server Startup

How do I spawn mobs on Server Startup:

Open server_init.lua

Find:
Code:
 
   -- ¾Ï¿°±¤»ê ³²ÂÊÇÊµå °¡Áú¶ó
    respawn_rare_mob( -1, 60000, 147395, 72845, 33024, 1, 1 )
After you find the line above, below it add:

Code:
    --Your Mob Name HERE (Helps you remember)
    respawn_rare_mob( -1, Respawn Timer, x, y, mob id, how many, roaming)
DO NOT change the -1.
Respawn Timer Example - 600 = 6 Seconds
X - The Desired X position on the map
Y - The Desired Y position on the map
(the X, Y Position can be found by using the "/position" in-game via the chat box.)
Mob Id - The Desired Mob's ID
How many - How many mobs you wish to spawn in this area.
Roaming - 0 = No / 1 = Yes



How do I remove the invisible mobs from TOA:

Easy;

Open the npc_monster_respawn.lua

Locate all: elseif ID == 14xxxxx that begin with "14" and remove them entirely.

Why: All of the mobs triggered by this script at elseif ID == 14xxxxx are broken mobs.

Which Mobs are Broken: All mobs that were designed to operate in TOA (12x, 148) In order to get past this I would suggest not using any ORIGINAL TOA mob below level 148. Or using other mob's entirely.

How is this helpful: By removing the Invisible TOA mobs you can now spawn in whatever you want via the method mentioned above in the "server_init.lua" and you will no longer have to worry about being randomly nuked by some invisible mob.


I am NOT very good at these things, can you help me:

Answer: Yes.

I am currently in the middle of a complete TOA/TOLS/TOE reshuffle. As TOLS Mobs start around 148-150) and end around (164-165) I believe the EXP gain from the 14x Naga's in Sanctuary can be increased to accommodate a longer stay in Sanctuary.

Why:

The easiest answer is by moving the TOLS mobs to TOA I can allow for an easy transition between Sanct and TOA. This would of course mean moving TOE mobs to TOL's where the Sand Lord Boss would be exchanged for Ashmaw and then creating a completely custom set of mobs to spawn in TOE more than likely starting at 161+ (+++) and ending with 18x. (+++)

Extra Benefit:

This would also give our 17x players the ability to have a dungeon worth their time and would provide a much needed expansion into several more levels past 170, easily accommodating up to level 180 players.


Screenshots:

TOA Betty Room:



TOLS Ashmaw Room:



TOE-H Con 2 COMPLETE


TOE-H Con1 COMPLETED


TOE-H Con 1 part 2 COMPLETE


TOE-H Shrine COMPLETE


TOE-H RR1 COMPLETE


TOE-H RR2 COMPLETE


TOE-H RR3 COMPLETE


TOE-H Sand Lord Room COMPLETE
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Old 07/27/2011, 17:09   #2
 
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nice ty :P
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Old 07/27/2011, 17:16   #3
 
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Very nice, will be helpfull.
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Old 07/27/2011, 17:43   #4
 
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You shouldve added the tag [GUIDE] to the topic name. I forgot those too and my posts seem to be spammed to the back pages
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Old 07/27/2011, 18:12   #5
 
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waut is the code of betrayal :|
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Old 07/27/2011, 18:16   #6
 
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Quote:
Originally Posted by d3v1an View Post
waut is the code of betrayal :|
9150001 thats his code
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Old 07/27/2011, 18:20   #7
 
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ty
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Old 07/27/2011, 18:23   #8
 
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Quote:
Originally Posted by ironhammer500 View Post
9150001 thats his code
Incorrect, that code will spawn the wrong betty:

9158002 <-- This is the code I'm using.
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Old 07/27/2011, 18:24   #9
 
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Quote:
Originally Posted by ismokedrow View Post
Incorrect, that code will spawn the wrong betty:

9158002 <-- This is the code I'm using.
Thats the betty i found in my list which might be out of date but ty

Ty smoke sorry i got the invis betty my bad

i seem to find more then 1 betty lol must been for time attks that one
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Old 07/27/2011, 18:36   #10
 
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ty again ismoked
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Old 07/27/2011, 18:56   #11
 
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Main post updated with my progress on TOE (+++) mobs. This dungeon will run from level 16x to 18x but beware, this dungeon is not for the faint of heart.
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Old 07/27/2011, 20:00   #12
 
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send plz your lua to doenload
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Old 07/27/2011, 20:01   #13
 
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Quote:
Originally Posted by Makenci View Post
send plz your lua to doenload
The spawns for TOE are not yet complete. I will release my new TOA/TOLS/TOE configuration when I have completed TOE. Keep your eyes peeled, should be released today.
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Old 07/27/2011, 20:06   #14
 
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ok ty
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Old 07/27/2011, 23:14   #15
 
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TOE has been completed and I will be linking to my TOA/TOLS/TOE-H reshuffle I hope you all enjoy and please feel free to give me any feedback you may have.
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