Open server_init.lua
Find:
Code:
-- ¾Ï¿°±¤»ê ³²ÂÊÇÊµå °¡Áú¶ó
respawn_rare_mob( -1, 60000, 147395, 72845, 33024, 1, 1 )
Code:
--Your Mob Name HERE (Helps you remember)
respawn_rare_mob( -1, Respawn Timer, x, y, mob id, how many, roaming)
Respawn Timer Example - 600 = 6 Seconds
X - The Desired X position on the map
Y - The Desired Y position on the map
(the X, Y Position can be found by using the "/position" in-game via the chat box.)
Mob Id - The Desired Mob's ID
How many - How many mobs you wish to spawn in this area.
Roaming - 0 = No / 1 = Yes
How do I remove the invisible mobs from TOA:
Easy;
Open the npc_monster_respawn.lua
Locate all: elseif ID == 14xxxxx that begin with "14" and remove them entirely.
Why: All of the mobs triggered by this script at elseif ID == 14xxxxx are broken mobs.
Which Mobs are Broken: All mobs that were designed to operate in TOA (12x, 148) In order to get past this I would suggest not using any ORIGINAL TOA mob below level 148. Or using other mob's entirely.
How is this helpful: By removing the Invisible TOA mobs you can now spawn in whatever you want via the method mentioned above in the "server_init.lua" and you will no longer have to worry about being randomly nuked by some invisible mob.
I am NOT very good at these things, can you help me:
Answer: Yes.
I am currently in the middle of a complete TOA/TOLS/TOE reshuffle. As TOLS Mobs start around 148-150) and end around (164-165) I believe the EXP gain from the 14x Naga's in Sanctuary can be increased to accommodate a longer stay in Sanctuary.
Why:
The easiest answer is by moving the TOLS mobs to TOA I can allow for an easy transition between Sanct and TOA. This would of course mean moving TOE mobs to TOL's where the Sand Lord Boss would be exchanged for Ashmaw and then creating a completely custom set of mobs to spawn in TOE more than likely starting at 161+ (+++) and ending with 18x. (+++)
Extra Benefit:
This would also give our 17x players the ability to have a dungeon worth their time and would provide a much needed expansion into several more levels past 170, easily accommodating up to level 180 players.
Screenshots:
TOA Betty Room:
TOLS Ashmaw Room:
TOE-H Con 2 COMPLETE
TOE-H Con1 COMPLETED
TOE-H Con 1 part 2 COMPLETE
TOE-H Shrine COMPLETE
TOE-H RR1 COMPLETE
TOE-H RR2 COMPLETE
TOE-H RR3 COMPLETE
TOE-H Sand Lord Room COMPLETE






