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AFK LvL Bot

Discussion on AFK LvL Bot within the Rappelz forum part of the MMORPGs category.

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Old 04/09/2008, 02:59   #136
 
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Please have patience - I mentioned in my post I am still debugging the program. I have verified that the colors for parts of the bot are different in windows XP than they are in windows Vista x86. This was an unexpected revalation as I figured the color pallet would not change accross different windows opperating systems. I have almost finished debugging the Vista code which is in this post. I am currently debugging the Windows XP code and I will post it later tonight.

I have fixed the attack timer - I had it set very low (6000) I have jacked it up to something arround (17000) adding about 11 seconds.

The self-heal was allso buggy and I have repaired it.

@ T-Rick - Thanks for your comment on the window possitioning. I will try to include that in a future release as that will start my whole debugging process all over again. I want to verify that all the functions work properly before I change the core.

Thank you for your feedback and please have patience as I cintinue to debug the program. This is going to be the final release of the vista bot until I fix the pixel problems in the Win XP version.

Vista x86
Windowed 1024x768
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Old 04/09/2008, 04:33   #137
 
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OK, here it is... I think this one will address most of the posted concerns. I have tested this in both windows XP and Vista and it seems to work good.

now waits until the target is dead before it loots

better targeting system

fixed healing script to work on XP and Vista

thank you for your feedback and comments - more to come after some more debugging.
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Old 04/09/2008, 09:21   #138
 
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Modified the healing pet code. It may not be needed since the addition of the new While loops that wait till the enemy is dead, but I added an assist command to the healing code for your pet. When you finish healing your pet it will attempt to assist your pet, meaning it will attack what your pet is attacking.

Lowered the attack delay on the Anti-Bot detection... Somehow it was preventing the bot from looting.

Changed the GUI slightly to address F7: Assist

Added a feature that will enable pet healing if you summon a pet after you have started the bot. I have also added a feature that will disable pet healing if your pet dies.

Please post how this is working for you... even if it works. I need this feedback to assist with my debugging process.
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File Type: zip JT Vista WinXP.zip (357.0 KB, 120 views)
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Old 04/09/2008, 09:51   #139
 
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The 2nd script you posted is working really good.
One thing wich isn't working as intended is the full HP check, the script says "searching full HP target" but just searches the nearest target and attacks it, no matter how much hp it has. If this is fixed this thing is really wonderful.
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Old 04/09/2008, 10:00   #140
 
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I will look into this. It should not be attacking anything that does not have full HP, but then again... debugging would not exist if everything did what it was intended on doing. It might be a few days before I post another update though. RL > Game
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Old 04/09/2008, 10:50   #141
 
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@jtremblay PixelSearch(x1,y1,x2,y2,color,tolerance for color,pixel gap)
dont now if it helps you, but next time for different color sets just give the pixel function a higher tolerance! like 10-25!
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Old 04/09/2008, 13:40   #142
 
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And the auto buffs have a bug. Bot auto buffs himself only when the bot starts but doesn't buff when these buffs are gone.. Although very nice job JT. Respect!
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Old 04/09/2008, 13:58   #143
 
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I am currently working on the autobuffs... not sure what is wrong with them yet. I have made some patchwork to them in this down load, but I have not verified if it fixed them yet.

I patched a bug where it will stay targeted on the pet after healing it.

I have increased the time to attack a mob by about 1 second.

@T-rick - I am not entirely sure how to do that, but it would make a huge difference if I could figure that out. It would make it way easier to perform color detection functions.

This is the last update I am gonna write for a few days - I have to work the next two nights. I will post more this weekend. Happy hunting.
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File Type: zip JT Vista WinXP 1.zip (357.0 KB, 99 views)
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Old 04/09/2008, 14:20   #144
 
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Verry nice work respect to you works fine. I havent tested pet funktions now but rest works fine
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Old 04/09/2008, 14:26   #145
 
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a ok dose not atk second mob it just atks one time
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Old 04/09/2008, 17:06   #146
 
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eSafe 7.0.15.0 2008.04.01 suspicious Trojan/Worm
Ikarus T3.1.1.20 2008.04.06 IM-Worm.Win32.Sohanad.cv
NOD32v2 3005 2008.04.06 archive damaged
Prevx1 V2 2008.04.06 Generic.Malware
TheHacker 6.2.92.266 2008.04.05 Trojan/Downloader.AutoIt.co

explain???
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Old 04/09/2008, 17:12   #147
 
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AutoIt compiled scripts will be detected as virus by some scanners....

I think there is no danger if you use it

That can be called "false virus" warning/message (you can google it, there are many boards with this "problem")
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Old 04/09/2008, 17:52   #148
 
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Antivir: Nothing found
ArcaVir: Nothing found
Avast: Nothing found
AVG: Nothing found
BitDefender: Nothing found
F-Prot: Nothing found
Norman: Nothing found
Rising: Nothing found
VirusBlokAda32: Nothing found
VirusBuster: Nothing found


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Old 04/09/2008, 18:09   #149
 
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Quote:
Originally Posted by jtremblay View Post
I am currently working on the autobuffs... not sure what is wrong with them yet. I have made some patchwork to them in this down load, but I have not verified if it fixed them yet.

I patched a bug where it will stay targeted on the pet after healing it.

I have increased the time to attack a mob by about 1 second.

@T-rick - I am not entirely sure how to do that, but it would make a huge difference if I could figure that out. It would make it way easier to perform color detection functions.

This is the last update I am gonna write for a few days - I have to work the next two nights. I will post more this weekend. Happy hunting.
really nice work, was this 1 suppose to rotate the camera? its not working on mine. just throwing some ideas out here but iv noticed maybe a ranged attack at start mite be a good idea, this way the player aint running into a group of mobs that could end up in death.

still playing around with a few things but this is a great job, keep up the good work
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Old 04/09/2008, 18:16   #150
 
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Quote:
Originally Posted by T-Rick View Post
@jtremblay PixelSearch(x1,y1,x2,y2,color,tolerance for color,pixel gap)
dont now if it helps you, but next time for different color sets just give the pixel function a higher tolerance! like 10-25!
PixelSearch ( left, top, right, bottom, color [, shade-variation] [, step]] )

; Find a pure red pixel or a red pixel within 10 shades variations of pure red
$coord = PixelSearch( 0, 0, 20, 300, 0xFF0000, 10 )
If Not @error Then
MsgBox(0, "X and Y are:", $coord[0] & "," & $coord[1])
EndIf


is this what you were refering to?
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