1.No pet detected, but after each mob pet healing? WTF? Maybe thats because i'm hunting in area where floor is brown-red?
2.Bot doesn't chip a mob when he is running to him from far.
3.After ranged attack bot attacks monster without any delay. Even if delay time is set 5s, 6s etc.
And my little request would, that bot runs to south, north or anywhere else after not finding a mob in selected time period? Now bot is standing long and waiting till a mob spawns anywhere around him.
jtremblay, got a chance to check out v5, and it rocks! Great job!
Feedback:
1) Would it be possible for future versions to save the settings that you choose?
2) Had another idea of what can be done when there are no monsters to kill in the area you're in: would it be possible set something like F10 to be "sit/stand", and after the bot searches and doesn't find a monster for x number of times, the script uses F10 for x seconds and then uses it again to stand back up and start searching again? Just a thought I had of how to get around people thinking that you're using an AFK bot...
Once again, amazing job, keep up the great work, and I'll keep you posted on my testing.
1) Yes... I am working on integrating a .ini file with it where the default settings would be.
2) Sounds like a good idea, I would have to rework the searching loop to do this, but I was already considering reqorking it since it does not rebuff you while in this loop.
1.No pet detected, but after each mob pet healing? WTF? Maybe thats because i'm hunting in area where floor is brown-red?
2.Bot doesn't chip a mob when he is running to him from far.
3.After ranged attack bot attacks monster without any delay. Even if delay time is set 5s, 6s etc.
And my little request would, that bot runs to south, north or anywhere else after not finding a mob in selected time period? Now bot is standing long and waiting till a mob spawns anywhere around him.
Thats all by now. Good luck
1) sounds like it is the floor tricking the bot.
2) known issue - can't really do anything about it except recommend the pulling feature F9. There is no way to teach the bot to tell distance, so you will just have to use a ranged attack to pull and set an appropriate delay.
do u know what i mean ?! ^^ it woul dbe nice if there are some options i can switch the bot that he work with my skills and for my char...i think there are a lot of people who wants to personalize your superior bot..
do u know what i mean ?! ^^ it woul dbe nice if there are some options i can switch the bot that he work with my skills and for my char...i think there are a lot of people who wants to personalize your superior bot..
I see what you mean - my question is... How often can these skills be used, or how ofter do you want them used. I will give you an example
I have a while loop that the bot does between 99% and 0%
while (target is not dead)
ControlSend("Rappelz","","","{Attk/Skill}")
sleep(1000)
Wend
I could include other skills here, but it would keep using them until it kills the target. I am not sure if this is what you are looking for.
JT...im working on your public script that u postet in "scripter topics" ... im just started to write my script with your pixelsearch loop..but now i stop and try your v7....
your are a great hero... really... u are really friendly...
he doesnt use attack skills...
it would be great if he does with attack skills following...
Chiping works really good
Anti Bot check is a lil problematic he finds a new target attacks it and goes to the next target and Anti Bot check stands all the time there, but I know this funktion is really difficultly but goes better than bevor ^^
Skills donīt work
Re Buff works great and the time settings are perfeckt
Heal, Pet Heal, Pull not tested yet.
Have you put a walk funktion in it wehre i have start the bot he walks for one klick ?
tested on Win Xp 1024x768
And i really thank you for the work its not easy and you do great thing
jtremblay, I think Mombes is correct that the Atk Skills (F10-F12) don't work yet, but you might already know that and are probably working on it as we speak
Also, I noticed in v5 that it would sometimes click somewhere on the screen and move around when it didn't find any monsters to kill (as I think Mombes was refering to as well)... was that just a fluke of some sort, or did you program that in? And is it still in v7? Didn't notice it in v7 yet, and when I was using v5 this morning, didn't do it then either (hence, my confusion lol).
Pulling is good too, attack skills are very bugy, they are used sometimes random.
The bot-trap detection system that the bot has before was much better, i can't understand why did you change it. Now bot founds out the bot-trap, rotates the screen and cancels targeting. After canceling bot searches for new target and if bot-trap is nearest the character, bot targets same bot-trap again instead of new target.
So if u fixes anti-bot system and attack skills your bot will be nearly perfect!
and..one little question...can u make some option that he heal after each fight...im really low level and i need that... at the best F12 ..F12..F12...F4...
your bot just make ONE heal spell if the health is below 50% that cause, that i really often die..
an maybe one option to shut down bot-trap
and chipping doesnt work really...ever fifth victim is chipped.. i think trhats like random generator. ,-)
BUT v7 REALLY ROCKS ! i like it...some imrpovements and i could be perfekt