I found that in repack of revo, but I do not know if this is a real plugin for 3ds max to nx3? if anyone can confirm that this is it I would appreciate
the plugin included with REVOLUTION TOOLS is FULL WORKING with (3Ds MAX 2009 x32bit) :
1- put (Max2009Plugin_Rappelz.dle) in (stdplugs)
2- put (rapnx3.tml) in (plugins)
3- then make the model you want
4- and click EXPORT
5- choose the extension (RPE)
6- choose configs you want :
7-END
the plugin included with REVOLUTION TOOLS is FULL WORKING with (3Ds MAX 2009 x32bit) :
1- put (Max2009Plugin_Rappelz.dle) in (stdplugs)
2- put (rapnx3.tml) in (plugins)
3- then make the model you want
4- and click EXPORT
5- choose the extension (RPE)
6- choose configs you want :
7-END
Working, but is possible to IMPORT nx3 ?
Quote:
Originally Posted by Gangor
Maybe your tml file is not find and your file is misplaced
This setup contain sdk (software development kit) for x64?
I tested, and if I click on the tool, etc., everything is empty: /
No , think about it from their eyes, they create designs from ZERO so they don't have to import the nx3 while they already have an open file ( .max for ex ), and it explains too why they do have just an RDB generator and not RDB saver
No , think about it from their eyes, they create designs from ZERO so they don't have to import the nx3 while they already have an open file ( .max for ex ), and it explains too why they do have just an RDB generator and not RDB saver
Actually I had not seen the thing from this angle .. I tried to export an nx3 file containing an animation in DAE, then edit animation under 3dsmax but the animation disappears when exporting blender no matter the export format, do you have any idea how to do it?
Actually I had not seen the thing from this angle .. I tried to export an nx3 file containing an animation in DAE, then edit animation under 3dsmax but the animation disappears when exporting blender no matter the export format, do you have any idea how to do it?
once you open the nx3 in blender there will be no more animation, try to make an object in 3ds max and add an animation to it, then export it to nx3 and naf and try it.
I tried the exporter yesterday, and that's what I have made after (1/4 hour) of working :
once you open the nx3 in blender there will be no more animation, try to make an object in 3ds max and add an animation to it, then export it to nx3 and naf and try it.
I tried the exporter yesterday, and that's what I have made after (1/4 hour) of working :
Thanks for you help, i tried your method and i created a rotation animation, however when I export it i have neither the textures nor the animation
EDIT : I managed and it works thank you friends
EDIT 2 : Just a problem, texture disappear after export while in 3ds max I see them
[Selling] FFA Plugin/Support Plugin/Musik Plugin/Umfrage Plugin 12/09/2014 - Minecraft Trading - 3 Replies Hey,
ich biete euch hier einige Bukkit Plugins an :)
Weitere folgen ^^
FFA-Plugin
Was wird benötigt?
Server + BungeeCord Netzwerk (Plugin ist auf BungeeCord ausgelegt.)
[SCUHE]3DS Max 2011 gr2 Export Plugin 02/21/2011 - Metin2 Private Server - 3 Replies Hallo,
Ich suche ein Export Plugin für 3DS Max 2011 womit ich in gr2 Exportieren kann.
MfG
Suche jemanden mit 3DS MAX + gr2 plugin 02/13/2011 - Metin2 Private Server - 0 Replies Heyho,
ich suche jemanden mit 3DS MAx und dem gr2 Plugin (dass man dateien in "gr2" speichern kann)
Ich muss 3ds Dateien in gr2 umwandeln aber mein i-net is zu low um mir schnell mal 3Ds Max zu landen!
SKYPE NÖTIG!
[Suche]Funktionierendes gr2 Plugin für 3ds max 09 06/23/2010 - Metin2 Private Server - 5 Replies Hey com,
Ich bin gerade auf der suche nach einem funktionierendem gr2 plugin
gr2 plugin = plugin damit man von 3ds max 2009 in .gr2 exportieren kann
Wär sehr nett wenn einer so Freundlich wär und mir nen Link geben könnte
Danke :)