Register for your free account! | Forgot your password?

Go Back   elitepvpers > MMORPGs > Rappelz > Rappelz Private Server
You last visited: Today at 11:16

  • Please register to post and access all features, it's quick, easy and FREE!

 

[Release] RCM[Rappelz Map Coordinates] Project

Reply
 
Old   #1
 
elite*gold: 0
Join Date: Dec 2014
Posts: 23
Received Thanks: 8
[Release] RCM[Rappelz Map Coordinates] Project

Hellooooo
Well , Guys as The Title Shows , I'm gonna share a new Project .
This Project Is Samply an Example of The Map Inside The Game .
How It Works ?
Well , When you move the Mouse on The Map , form's Title Will be Changed To Place's Coorddinates [ X ; Y ]

ScreenShots :

The MainForm[MAP] :

You must register and activate your account in order to view images.

Options [Right Click ] :

You must register and activate your account in order to view images.

Places List Form :

You must register and activate your account in order to view images.

--------


You Need NetFramWork 4 Platform To Use It .

--------
IMPORTANT : The .exe File Must be In The Same Directory as The RappelzMAP.dll File
-------

Download Link :

-------

If There is any Error There , hope you'll post it here in a reply

-------

Bye Bye ^^

Dev.IceSword...

Sorry , It's RMC* Project Not RCM >_<" !
Created By Alaa Ben Fatma



Dev.IceSword is offline  
Thanks
1 User
Old   #2
 
elite*gold: 0
Join Date: May 2014
Posts: 44
Received Thanks: 13
Hey !
Nice one, it will be very useful !

Thanks mate !


Taktiik is offline  
Old   #3
 
elite*gold: 30
Join Date: Mar 2012
Posts: 625
Received Thanks: 280
nice thing, should be very useful for collecting some coordinates.

but that map is very approximate, think you should use jpg map parts user can import from a dump
mongreldogg is offline  
Thanks
1 User
Old   #4
 
elite*gold: 0
Join Date: Dec 2014
Posts: 23
Received Thanks: 8
Quote:
Originally Posted by mongreldogg View Post
nice thing, should be very useful for collecting some coordinates.

but that map is very approximate, think you should use jpg map parts user can import from a dump
Welcome ^^
And about The Map's Thing , You are able to edit it from Resources Folder , or just open The Project Using Visual Studio [Or Visual C# ] and Import New Image To The PictureBox .
( i made it in 30 mns , that's why I )


Dev.IceSword is offline  
Old   #5
 
elite*gold: 30
Join Date: Mar 2012
Posts: 625
Received Thanks: 280
Quote:
Originally Posted by Dev.IceSword View Post
Welcome ^^
And about The Map's Thing , You are able to edit it from Resources Folder , or just open The Project Using Visual Studio [Or Visual C# ] and Import New Image To The PictureBox .
( i made it in 30 mns , that's why I )
the whole map is much larger, 64 pictures for 1 mapfile.
one mapfile is large as like old VI.
and i dont code on C#
mongreldogg is offline  
Old   #6
 
elite*gold: 0
Join Date: Dec 2014
Posts: 23
Received Thanks: 8
Quote:
Originally Posted by mongreldogg View Post
the whole map is much larger, 64 pictures for 1 mapfile.
one mapfile is large as like old VI.
and i dont code on C#
I see ...
Well , The most Important Thing about this tool is to Find The Correct Coordinates Related To Rappelz's MAP ,
also if you want to develop it , you just need some Mathematic Tricks
Have Fun
Dev.IceSword is offline  
Old   #7
 
elite*gold: 0
Join Date: Apr 2012
Posts: 448
Received Thanks: 766
i can provide very large map if needed, assembled using minimap parts.

I successfully assembled a map of 28672 x 20480 pixels of epic 4 (but it's very very large, the PNG file is 211 MB large)

(fyi, i use imagemagick on linux to assemble it, not a special made program. But it used more than 7,5 GB of ram and almost 20min)

A map (like m000_000) is 16128 game units

Here is the map scaled down of e4, http://i.epvpimg.com/yeusc.jpg
it's Y mirrored, so open it in paint, put the mouse cursor where you want to get coords, read paint coords
then do x100 to them and you get in game coords
glandu2 is offline  
Old   #8
 
elite*gold: 0
Join Date: Dec 2014
Posts: 23
Received Thanks: 8
Quote:
Originally Posted by glandu2 View Post
i can provide very large map if needed, assembled using minimap parts.

I successfully assembled a map of 28672 x 20480 pixels of epic 4 (but it's very very large, the PNG file is 211 MB large)

(fyi, i use imagemagick on linux to assemble it, not a special made program. But it used more than 7,5 GB of ram and almost 20min)

A map (like m000_000) is 16128 game units

Here is the map scaled down of e4, http://i.epvpimg.com/yeusc.jpg
it's Y mirrored, so open it in paint, put the mouse cursor where you want to get coords, read paint coords
then do x100 to them and you get in game coords
This is Crazy bro ._.
{ I only have 1.5 GB of RAM xDDDDDDDDDD }

Also , i guess you have to check this one :
Dev.IceSword is offline  
Old   #9
 
elite*gold: 0
Join Date: Apr 2012
Posts: 448
Received Thanks: 766
I just have made map for epic 9:
7168x5632 pixels (http://i.epvpimg.com/KxGGc.jpg for full resolution):
You must register and activate your account in order to view images.

map scaled to get in-game coords with paint: http://i.epvpimg.com/Pay7f.jpg
(on this last one, just read the mouse coords on the image and multiply by 100 to get in-game coords)
This image is mirrored as the 0,0 point is at the top left of the image in paint
glandu2 is offline  
Thanks
1 User
Old   #10
 
elite*gold: 0
Join Date: Dec 2014
Posts: 23
Received Thanks: 8
Do you Have anyIdea How They Made This one then ?
Dev.IceSword is offline  
Old   #11
 
elite*gold: 0
Join Date: Apr 2012
Posts: 448
Received Thanks: 766
they made a flash player program
glandu2 is offline  
Thanks
1 User
Old   #12
 
elite*gold: 0
Join Date: Aug 2011
Posts: 535
Received Thanks: 231
Lot's of gm tools with that feature.
marekrndr is offline  
Old   #13
 
elite*gold: 0
Join Date: Jun 2010
Posts: 163
Received Thanks: 16
Quote:
Originally Posted by Dev.IceSword View Post
Do you Have anyIdea How They Made This one then ?
Looks like google maps to me all whats missing is street view DDD
8ballx is offline  
Thanks
1 User
Old   #14
 
elite*gold: 0
Join Date: Dec 2014
Posts: 23
Received Thanks: 8
Quote:
Originally Posted by marekrndr View Post
Lot's of gm tools with that feature.
I know that , ThereFor I Shared This One as an Open-Source Project
Dev.IceSword is offline  
Old   #15
 
elite*gold: 0
Join Date: Dec 2014
Posts: 1
Received Thanks: 0
Thumbs up

Useful Tool , Thank you !


falleg bacem is offline  
Reply



« Previous Thread | Next Thread »



All times are GMT +2. The time now is 11:16.


Powered by vBulletin®
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.

Support | Contact Us | FAQ | Advertising | Privacy Policy
Copyright ©2017 elitepvpers All Rights Reserved.