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plz help
Discussion on plz help within the Rappelz Private Server forum part of the Rappelz category.
03/04/2014, 23:31
#1
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plz help
i want sql... possible weapons professionalism Please
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
i have dss and nx3 but i need Something
af you know wat i need Give me plzzzzzzz
<<<<sorry for my englsh>>>>
03/04/2014, 23:34
#2
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Join Date: Jul 2012
Posts: 227
Received Thanks: 65
Quote:
Originally Posted by
karrarserver
i want sql... possible weapons professionalism Please
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
i have dss and nx3 but i need Something
af you know wat i need Give me plzzzzzzz
<<<<sorry for my englsh>>>>
Sorry i don't know what you need cause i didn't understand what you trying to say just write in your mother language then we use google to translate better than you did
& next time use
03/05/2014, 02:18
#3
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Quote:
Originally Posted by
eziorav
Sorry i don't know what you need cause i didn't understand what you trying to say just write in your mother language then we use google to translate better than you did
& next time use
sorry for my english
03/05/2014, 02:39
#4
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Join Date: Jan 2014
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Received Thanks: 15
Quote:
Originally Posted by
karrarserver
sorry for my english
Post it in your language plz. Saying sorry won't help us help you
03/05/2014, 06:22
#5
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oke >>>>>>اريد مساعة لتعريف الاسلحة يعني لما اريد اعدل عن الاسلحة وكذا حقت الاحتراف يعني مشكلة هالكود غلط
انا معي هذه الكود لكنه غلط اريد الصحيح
Quote:
INSERT [dbo].[ItemResource] ([id], [name_id], [tooltip_id], [type], [group], [class], [wear_type], [set_id], [set_part_flag], [grade], [rank], [level], [enhance], [socket], [status_flag], [limit_deva], [limit_asura], [limit_gaia], [job_depth], [limit_fighter], [limit_hunter], [limit_magician], [limit_summoner], [use_min_level], [use_max_level], [target_min_level], [target_max_level], [range], [weight], [price], [huntaholic_point], [arena_point], [ethereal_durability], [endurance], [material], [summon_id], [item_use_flag], [available_period], [decrease_type], [throw_range], [base_type_0], [base_var1_0], [base_var2_0], [base_type_1], [base_var1_1], [base_var2_1], [base_type_2], [base_var1_2], [base_var2_2], [base_type_3], [base_var1_3], [base_var2_3], [opt_type_0], [opt_var1_0], [opt_var2_0], [opt_type_1], [opt_var1_1], [opt_var2_1], [opt_type_2], [opt_var1_2], [opt_var2_2], [opt_type_3], [opt_var1_3], [opt_var2_3], [effect_id], [enhance_0_id], [enhance_0_01], [enhance_0_02], [enhance_0_03], [enhance_0_04], [enhance_1_id], [enhance_1_01], [enhance_1_02], [enhance_1_03], [enhance_1_04], [skill_id], [state_id], [state_level], [state_time], [cool_time], [cool_time_group], [model_type_dem], [model_type_def], [model_type_asm], [model_type_asf], [model_type_gam], [model_type_gaf], [deco_model_change], [model_00], [model_01], [model_02], [model_03], [model_04], [model_05], [model_06], [model_07], [model_08], [model_09], [model_10], [model_11], [model_12], [model_13], [model_14], [model_15], [model_16], [model_17], [texture_filename], [drop_type], [icon_id], [icon_file_name], [script_text]) VALUES (105731, 105731, 1000105731, 1, 1, 105, 99, 0, 0, 0, 7, 1, 0, 4, 0, N'1', N'1', N'1', 15, N'1', N'1', N'1', N'1', 155, 300, 0, 0, CAST(0.60 AS Decimal(10, 2)), CAST(202.00 AS Decimal(10, 2)), 93548000, 0, 0, 1810000, 0, 3, 0, 16777216, 0, 0, CAST(0.00 AS Decimal(10, 2)), 11, CAST(1151.15 AS Decimal(12, 2)), CAST(11.00 AS Decimal(12, 2)), 0, CAST(0.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 14, CAST(-30.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 12, CAST(397.90 AS Decimal(12, 2)), CAST(5.20 AS Decimal(12, 2)), 0, CAST(0.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 0, CAST(0.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 0, CAST(0.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 0, CAST(0.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 102737, 11, CAST(2x.x0 AS Decimal(10, 2)), CAST(29.30 AS Decimal(10, 2)), CAST(35.20 AS Decimal(10, 2)), CAST(44.80 AS Decimal(10, 2)), 12, CAST(8.60 AS Decimal(10, 2)), CAST(10.00 AS Decimal(10, 2)), CAST(12.00 AS Decimal(10, 2)), CAST(15.30 AS Decimal(10, 2)), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'0', N'drop_weapon_axe', 0, N'Icon_2handaxe_dawnofhektor', N' ')
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
i,have this code for the wapen but this not correct
>>>>
i mean <<< i,want Make new wapens With new colors
plz anyone help me>>>>
03/05/2014, 11:43
#6
elite*gold: 0
Join Date: Jul 2012
Posts: 227
Received Thanks: 65
Quote:
Originally Posted by
karrarserver
oke >>>>>>اريد مساعة لتعريف الاسلحة يعني لما اريد اعدل عن الاسلحة وكذا حقت الاحتراف يعني مشكلة هالكود غلط
انا معي هذه الكود لكنه غلط اريد الصحيح
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
i,have this code for the wapen but this not correct
>>>>
i mean <<< i,want Make new wapens With new colors
plz anyone help me>>>>
to make new weapons from old ones just change the id,name_id,text_id(better leave it like that if you don't fully understand what it does)
2- add a string for the name_id you changed
3- if you have any 3D design skills use the nx3 plugin to create your own weapons, if not or you have photoshop skills just edit the dds files
4- this the correct query for the item
use arcadia
Code:
INSERT [dbo].[ItemResource] ([id], [name_id], [tooltip_id], [type], [group], [class], [wear_type], [set_id], [set_part_flag], [grade], [rank], [level], [enhance], [socket], [status_flag], [limit_deva], [limit_asura], [limit_gaia], [job_depth], [limit_fighter], [limit_hunter], [limit_magician], [limit_summoner], [use_min_level], [use_max_level], [target_min_level], [target_max_level], [range], [weight], [price], [huntaholic_point], [arena_point], [ethereal_durability], [endurance], [material], [summon_id], [item_use_flag], [available_period], [decrease_type], [throw_range], [base_type_0], [base_var1_0], [base_var2_0], [base_type_1], [base_var1_1], [base_var2_1], [base_type_2], [base_var1_2], [base_var2_2], [base_type_3], [base_var1_3], [base_var2_3], [opt_type_0], [opt_var1_0], [opt_var2_0], [opt_type_1], [opt_var1_1], [opt_var2_1], [opt_type_2], [opt_var1_2], [opt_var2_2], [opt_type_3], [opt_var1_3], [opt_var2_3], [effect_id], [enhance_0_id], [enhance_0_01], [enhance_0_02], [enhance_0_03], [enhance_0_04], [enhance_1_id], [enhance_1_01], [enhance_1_02], [enhance_1_03], [enhance_1_04], [skill_id], [state_id], [state_level], [state_time], [cool_time], [cool_time_group], [model_type_dem], [model_type_def], [model_type_asm], [model_type_asf], [model_type_gam], [model_type_gaf], [deco_model_change], [model_00], [model_01], [model_02], [model_03], [model_04], [model_05], [model_06], [model_07], [model_08], [model_09], [model_10], [model_11], [model_12], [model_13], [model_14], [model_15], [model_16], [model_17], [texture_filename], [drop_type], [icon_id], [icon_file_name], [script_text]) VALUES (10572431, 105731, 1000105731, 1, 1, 105, 99, 0, 0, 0, 7, 1, 0, 4, 0, N'1', N'1', N'1', 15, N'1', N'1', N'1', N'1', 155, 300, 0, 0, CAST(0.60 AS Decimal(10, 2)), CAST(202.00 AS Decimal(10, 2)), 93548000, 0, 0, 1810000, 0, 3, 0, 16777216, 0, 0, CAST(0.00 AS Decimal(10, 2)), 11, CAST(1151.15 AS Decimal(12, 2)), CAST(11.00 AS Decimal(12, 2)), 0, CAST(0.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 14, CAST(-30.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 12, CAST(397.90 AS Decimal(12, 2)), CAST(5.20 AS Decimal(12, 2)), 0, CAST(0.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 0, CAST(0.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 0, CAST(0.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 0, CAST(0.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 102737, 11, CAST(0.00 AS Decimal(10, 2)), CAST(29.30 AS Decimal(10, 2)), CAST(35.20 AS Decimal(10, 2)), CAST(44.80 AS Decimal(10, 2)), 12, CAST(8.60 AS Decimal(10, 2)), CAST(10.00 AS Decimal(10, 2)), CAST(12.00 AS Decimal(10, 2)), CAST(15.30 AS Decimal(10, 2)), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'0', N'drop_weapon_axe', 0, N'Icon_2handaxe_dawnofhektor', N' ')
hope i've helped you & use thanks button
03/05/2014, 18:26
#7
elite*gold: 0
Join Date: Mar 2014
Posts: 7
Received Thanks: 0
Quote:
Originally Posted by
eziorav
to make new weapons from old ones just change the id,name_id,text_id(better leave it like that if you don't fully understand what it does)
2- add a string for the name_id you changed
3- if you have any 3D design skills use the nx3 plugin to create your own weapons, if not or you have photoshop skills just edit the dds files
4- this the correct query for the item
use arcadia
Code:
INSERT [dbo].[ItemResource] ([id], [name_id], [tooltip_id], [type], [group], [class], [wear_type], [set_id], [set_part_flag], [grade], [rank], [level], [enhance], [socket], [status_flag], [limit_deva], [limit_asura], [limit_gaia], [job_depth], [limit_fighter], [limit_hunter], [limit_magician], [limit_summoner], [use_min_level], [use_max_level], [target_min_level], [target_max_level], [range], [weight], [price], [huntaholic_point], [arena_point], [ethereal_durability], [endurance], [material], [summon_id], [item_use_flag], [available_period], [decrease_type], [throw_range], [base_type_0], [base_var1_0], [base_var2_0], [base_type_1], [base_var1_1], [base_var2_1], [base_type_2], [base_var1_2], [base_var2_2], [base_type_3], [base_var1_3], [base_var2_3], [opt_type_0], [opt_var1_0], [opt_var2_0], [opt_type_1], [opt_var1_1], [opt_var2_1], [opt_type_2], [opt_var1_2], [opt_var2_2], [opt_type_3], [opt_var1_3], [opt_var2_3], [effect_id], [enhance_0_id], [enhance_0_01], [enhance_0_02], [enhance_0_03], [enhance_0_04], [enhance_1_id], [enhance_1_01], [enhance_1_02], [enhance_1_03], [enhance_1_04], [skill_id], [state_id], [state_level], [state_time], [cool_time], [cool_time_group], [model_type_dem], [model_type_def], [model_type_asm], [model_type_asf], [model_type_gam], [model_type_gaf], [deco_model_change], [model_00], [model_01], [model_02], [model_03], [model_04], [model_05], [model_06], [model_07], [model_08], [model_09], [model_10], [model_11], [model_12], [model_13], [model_14], [model_15], [model_16], [model_17], [texture_filename], [drop_type], [icon_id], [icon_file_name], [script_text]) VALUES (10572431, 105731, 1000105731, 1, 1, 105, 99, 0, 0, 0, 7, 1, 0, 4, 0, N'1', N'1', N'1', 15, N'1', N'1', N'1', N'1', 155, 300, 0, 0, CAST(0.60 AS Decimal(10, 2)), CAST(202.00 AS Decimal(10, 2)), 93548000, 0, 0, 1810000, 0, 3, 0, 16777216, 0, 0, CAST(0.00 AS Decimal(10, 2)), 11, CAST(1151.15 AS Decimal(12, 2)), CAST(11.00 AS Decimal(12, 2)), 0, CAST(0.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 14, CAST(-30.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 12, CAST(397.90 AS Decimal(12, 2)), CAST(5.20 AS Decimal(12, 2)), 0, CAST(0.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 0, CAST(0.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 0, CAST(0.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 0, CAST(0.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 102737, 11, CAST(0.00 AS Decimal(10, 2)), CAST(29.30 AS Decimal(10, 2)), CAST(35.20 AS Decimal(10, 2)), CAST(44.80 AS Decimal(10, 2)), 12, CAST(8.60 AS Decimal(10, 2)), CAST(10.00 AS Decimal(10, 2)), CAST(12.00 AS Decimal(10, 2)), CAST(15.30 AS Decimal(10, 2)), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'0', N'drop_weapon_axe', 0, N'Icon_2handaxe_dawnofhektor', N' ')
hope i've helped you & use thanks button
thanks alot
03/05/2014, 18:38
#8
elite*gold: 0
Join Date: Jan 2014
Posts: 65
Received Thanks: 15
Quote:
Originally Posted by
karrarserver
thanks alot
There's a thank button for that! :P
Thank eziorav
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