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What controls/assigns animation effects to skills?

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What controls/assigns animation effects to skills?

Searching for skill animations didn't yield me any definite answers.

Is there a rdb that controls what animation effect each skill does? e.g. For 2-hit/3hit melee pet skills, it has a similar animation to Mental Concentration and a funny hit sound. Fog of Horror has a nice AoE smoke effect, etc.

Been creating new skills, and was wondering can you dictate what certain effect/sound is used for a skill, even perhaps, a combination of them?

Is there a list of these effects somewhere?



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