Sorry if this has been asked and answered before, wind pixies, forest pixies and ethereal pixies on my little server are named incorrectly in the field,
Names being Saint Soul, Dim Fantasy and Petit Blue Fairy.
If someone could tell me where I need to go change the names
Thanks
They have name id (code). Search for them in your string table (dbo.StringResource)
i fllow all steps but i have a problem to enter the portal field of hidden dungon open succesfully but cannot enter to the dungon it's
say : This skill cannot be used on this target
i fllow all steps but i have a problem to enter the portal field of hidden dungon open succesfully but cannot enter to the dungon it's
say : This skill cannot be used on this target
Check if this prop existing in your database or resource/newmap folder (map prop file)
I need help to Increase the number of monsters in this function inside monster_respawn.lua
Exemple :
Monster ID = {181001, 181001, 0, 0}
Destiny = { 1.5, 1.5, 1.5, 0.1, 0.1, 1.5 }
Interval = { 3000, 1500, 1500, 3000, 2000, 1000 }
Regarding with questions to fix my 6.2 server I have some following questions.
I fixed two things
mixed Beltskills: by loading the db_skill(ascii).rdb from the client into the database (now an angel/wd gives vit/int when equipped in belt etc.)
No skill cooldown: this was just an entry in the GameServer.opt (T game.no_skill_cooltime:1)
At the moment there are just two things I have to fix for my 6.2 server happiness .
swap unicorns and nightmares for the old mobs, because my client can`t display them (and I think they don`t fit into rappelz ). exter16 suggested in "lua search for monster ids and replace to switch them to pixies". How can I do a lua search and where I have to replace the monster ids (in database and/or in rdb file for client)?
Changing the drops: re-add scrolls/potions (I don`t know why they don`t drop) and remove the new soulstones (+crit. power, move speed etc.).
In order to solve this points I would try to load the db_monster(ascii).rdb and db_dropgroup.rdb into the database.
There is just a little problem: I don`t have the 6.2 structure-lua-files for this tables. Is there an easy way to get/create a structure.lua from the rdb-file or maybe from the database?
To load the db_skill(ascii).rdb into the database (as I mentioned above) and get the structure.lua I had to debug the import process in Grimoire_v4614 (thanks iSmokeDrow, Glandu2, xXExiledXx and all involved) and watch where it crashes (and write column after column in an own structure.lua). It worked but it felt wrong .
EDIT:
I think changing the drops (removing newer soulstones and re-add the scrolls/potions) would be easier when I just replace the IDs from the newer soulstones with the IDs from the scrolls (return, res) and potions (blue/red, quick/wind). Is this a possible way?
General question:
For my understanding of the interaction of the client and the database I have a basic (but maybe no easy) question.
Why has the client a packed rdb file for some corresponding tables in the database (e.g. db_monster(ascii) --> dbo.MonsterResource)?
Ok, I understand why the client has to know the scheme/columns of the table. But why needs the client the rows/data also?
Any help, hints and suggestions are welcome.
Thanks in advance.
[Helping Topic] 24/7 Helping Services! 08/27/2008 - EO PServer Hosting - 31 Replies stucked on anything while setuping your server?
post your problem here and you will get answer as fast as possible better than spamming with posts :cool:
first of all try reading Ahmedpotop's Pserver All thing guide.
if your couldn't solve it out post your problem down here
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