Hi everyone,
I’d like to introduce InputControlHost, a Windows x64 mouse macro with adjustable downward movement, an auto-clicker, and a compact console interface.
The focus is straightforward controls and low background overhead.
Features- []Adjustable movement intensity from 0 to 100, in 0.5 increments.
[]Hold F4 or F5 for controlled, rapid intensity adjustment.
[]Auto-clicker configurable from 0 to 50 CPS, in steps of 5.
[]Separate toggles for movement and auto-clicking.
[]Red/green console indicators showing each feature’s status and current value.
[]Console updates only when a displayed setting or status changes.
- Self-contained executable: no separate .NET installation required.
Controls- []INSERT — Toggle movement.
[]DELETE — Toggle auto-clicking.
[]F4 / F5 — Decrease / increase movement intensity.
[]F8 / F9 — Decrease / increase CPS.
- CTRL+C — Close the program.
When enabled and set above zero, movement and auto-clicking operate while both the left and right mouse buttons are physically held down. Releasing either button stops the active operation.
Performance approach
Inactive workers wait for input changes instead of continuously polling. Active timing uses interruptible waits, and mouse input avoids allocating a new array for every event.
Actual resource usage and timing depend on the system and workload.
Current scope
Settings are adjusted manually. This version does not include automatic weapon detection or saved weapon profiles.
The Windows build and automated checks have passed. Compatibility with a specific game, input mode, or anti-cheat system is not guaranteed, and this is not a claim of being undetectable or ban-safe.
Demonstrations and contact
Discord: agustingonzalez12_
You can contact me there for demonstration clips and an explanation of how the macro and its controls work.
Feedback is welcome here in the thread. For troubleshooting, please include your Windows version, intensity/CPS settings, and the steps needed to reproduce the issue.