@lostskill <id> = Takes away the specified quest skill
from you
Archer Swordsman
147 = Arrow Creation 144 = Moving HP Recovery
148 = Charge Arrows 145 = Attack Weak Point
Thief 146 = Auto Berserk
149 = Throw Sand Merchant
150 = Back Sliding 153 = Cart Revolution
151 = Take Stone 154 = Change Cart
152 = Stone Throw 155 = Crazy Uproar/Loud Voice
Acolyte Magician
156 = Holy Light 157 = Energy Coat
@spawn/@monster/@summon <monster_name_or_monster_ID> [<number to spawn> [<desired_monster_name> [<x coord> [<y coord>]]]]
= Spawns the desired monster with any desired name,
quantity and x and y location (if specified).
@monster2 <desired_monster_name> <monster_name_or_monster_ID> [<number to spawn> [<x coord> [<y coord>]]]
= Spawns the desired monster with any desired name.
@spawn/@monster/@summon/@monster2 "desired monster name" <monster_name_or_monster_ID> [<number to spawn> [<x coord> [<y coord>]]]
@spawn/@monster/@summon/@monster2 <monster_name_or_monster_ID> "desired monster name" [<number to spawn> [<x coord> [<y coord>]]]
= There 2 last forms can use spaces for desired names.
@killmonster [map] = kill all monsters of the map (they drop items)
@killmonster2 = kill all monsters of your map (without drops)
/monster <monster name> = Spawns monster
/item <item name> = Gives you the desired item.
@storage = Opens storage
@gstorage = Opens guild storage
@item <item name or ID> [quantity] = Gives you the desired item.
@item2 <item name or ID> <quantity> <Identify_flag> <refine> <attribut> <Card1> <Card2> <Card3> <Card4>
= Gives you the desired item.
@itemreset = Remove all your items.
@itemcheck = Check your items with authorised items.
@idsearch <item_name> -
@refine <equip position> <+ ammount> = Upgrades equipment at the position
specified (Stackable)
0 - All
1 - Lower Head
2 - Right Hand
4 - Robe/Garment
8 - Left Accessory
16 - Body/Armor
32 - Left Hand
64 - Foot Gear
128 - Right Accessory
256 - Top Head
512 - Mid Head
Example: @refine 34 10 - Refines a 2 handed weapon to +10
@refine 16 4 - Refines the body/armor to +4
@produce <equip name or equip ID> <element> <# of very's>
Element: 0=None 1=Ice 2=Earth 3=Fire 4=Wind
It has separately with fragment 3 of the attribute + stars, you can apply.
# of very's: 0=None 1=Very Strong 2=Very Very Strong 3=Very Very Very Strong
Example: @produce 1163 3 3 - Produces a Very Very Very Strong (Your Nick)'s
Fire Claymore
@repairall = Repair all items of your inventory
@pvpon = Turns pvp on on the current map
@pvpoff = Turns pvp off on the current map
@gvgon/@gpvpon = Turns gvg on on the current map
@gvgoff/@gpvpoff = Turns gvg off on the current map
@agitstart = Starts Guild Wars (War of Emperium)
@agitend = End Guild Wars (War of Emperium)
@party <party_name> = Create a party
@guild <guild_name> = Create a guild.
@guildlvup <# of levels> = Raise Guild by desired number of levels
@guildrecall <guild_name/id> = Warps all online character of a guild to you.
@partyrecall <party_name/id> = Warps all online character of a party to you.
@makepet <ID> = Gives pet egg for monster ID in pet DB
@petfriendly <#> = Set pet friendly amount (0-1000) 0 = Min, 1000 = Max
@pethungry <#> = Set pet hungry amount (0-100) 0 = Min, 100 = Max
@petrename = Re-enable pet rename
@kill <char name> = Kills specified character name
Example: @kill TestChar -> The character named TestChar
is dead
@nuke <char name> = Kills specified character.
@recall <char name> = Warps target character to you.
@recallall = Warps every character online to you.
@charwarp/@rura+ <mapname> <x> <y> <char name> = Warps character to location of
choice: Example:
@charwarp morocc 150 160 testet
@revive <char name> = Revives target character.
@charstats <char name> = Displays the character's stats.
@charoption <param1> <param2> <param3> <char name> = Does the same as the @option
command only to target
character.
@charsave <map> <x> <y> <char name> = Changes the target player's respawn point.
@charbaselvl <#> <char name> = Change a character's base level.
@charjlvl <#> <char name> = Change a character's job level.
@charjob <job ID> <char name> = Changes target character's job.
@charzeny <amount> <char name> = Give/take a player's Zeny
@charstpoint <amount> <char name> = Give/take a player's stat points
@charskpoint <amount> <char name> = Give/take a player's skill points
@charskreset <charname> = Reset skills of a character.
@charstreset <charname> = Reset stats of a character.
@charreset <charname> = Reset stats AND skills of a character.
@chardelitem <item_name_or_ID> <quantity> <player> = Remove items from a character
@charmodel <hair type> <hair color> <clothes color> <char name> = Changes a
player's model
@charchangesex <name> = Changes sex of a player (all characters of
the account)
@charblock/@block <name> = Blocks definitively a account (only admin
can unblock)
@charban/@ban/@banish/@charbanish <time> <name> = Ban temporarily a account (only
admin can unban). time usage:
adjustement (+/- value) and
element (y/a, m, d/j, h, mn, s)
Example:
@ban +1m-2mn1s-6y testplayer
@kick <charname> = Kicks specified character off the server
@kickall = Kick all characters off the server
@mapexit = Shuts down map server
@doom = Kills all NON GM chars on the server.
@doommap = Kills all non GM characters on the map.
@raise = Resurrects all characters on the server.
@raisemap = Resurrects all characters on the map.
@night = Uses @option 00 16 00 on all characters. All characters are in darkness
@day = Uses @option 00 00 00 on all characters.
@reloaditemdb = Reload item database (admin command)
@reloadmobdb = Reload monster database (admin command)
@reloadskilldb = Reload skills definition database (admin command)
@reloadscript = Reload all scripts (admin command)
@reloadgmdb = Reload GM levels (admin command)
@enablenpc <NPC_name> - Enable a NPC (admin command)
@disablenpc <NPC_name> - Disable a NPC (admin command)
@gat = For debugging (you inspect around gat)
@packet = For debugging (packet variety)
@GM <password> = it becomes GM!
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Sorry for Spam but i really bored to upload the list somwhere in the net