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Perfect World Bot PWI-Prophet Bot Recoded

Discussion on Perfect World Bot PWI-Prophet Bot Recoded within the PW Hacks, Bots, Cheats, Exploits forum part of the Perfect World category.

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Old 08/15/2011, 21:46   #1336
 
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YAY PROPHET IS BACK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Old 08/16/2011, 02:00   #1337
 
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Originally Posted by PW-Prophets View Post
I have one week break from school. I have taken this time to work on this a bit, so I will upload it when it is finished. Thank you all for understanding that real life is far more important then this project. I will post again when it is uploaded. Thank you all for your support.
if u like, we can end up our stupid fight and i help a bit on coding.
i insert a function that user select a apo and bot "fly" to him.
since theres to much in the way, if bot "moves" way back to apo.

some minutes ago i fix the sell/buy...erm not fix, put in the right offset: 0xCA4
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Old 08/16/2011, 02:51   #1338
 
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Originally Posted by omarranimado View Post
if u like, we can end up our stupid fight and i help a bit on coding.
i insert a function that user select a apo and bot "fly" to him.
since theres to much in the way, if bot "moves" way back to apo.

some minutes ago i fix the sell/buy...erm not fix, put in the right offset: 0xCA4
You can help as much as you like. If you have something that is usefull post it here and I will consider it in a future release. The communication between us will be little to none, so thank you for anything you are willing to share.
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Old 08/16/2011, 05:59   #1339
 
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Glad to have ya back a few Prophet... lets see what ya can do now hehe
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Old 08/18/2011, 01:21   #1340
 
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Quote:
Originally Posted by PW-Prophets View Post
You can help as much as you like. If you have something that is usefull post it here and I will consider it in a future release. The communication between us will be little to none, so thank you for anything you are willing to share.
fine
heres what i did meanwhile:
(since i rewrote a lot inside your code, heres some info what i did and how)

Looting:
1.search for type, use ItemType_Offset=xxx for this
(result is: 1=items, 2 mats, 3 coins....take a look)
if found a type...
2.then i use a 6m radius around player on type results...
3.pick up in a do/until loop + checking if no more loot on ground

Mats:
sort out type 2= mats only
distance sort from player pos. (use array sort for it)
delete the mats list, to much work editing the mats list.
just use type 2 and collect all mats.

Kill Target
i use your $OFFSET_NPCPAI to check if mob has aggro.
if not...use your attack stuff.

Fly to Apo
1.user select a apo, bot save apo id and xyz.
(i use ur movetoxyz and make another flytoxyz)
2.check if user is in air or on ground wen start.
the fly back to apo, fall down if reached
3.after all done on apo, fly back to homexyz
4.check if user was on air/ground wen start, for fall down or not.

Chat:
i use a msg box create by a function to pop up and play sound as loop,
while bot can run whitout pause from sleep.
the new ChatBase_Offset=xxx
the pointer to the lst message i did not found yet

Action Stuff:
use xxx as new base offset
so actions work fine and can be easy updatet by ini file.

some cosmetic, e.g. varīs defined.
seams u use scite light, on full scite u see much errors from not defined vars.

i thinks this is a lot info for the begin, have fun
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Old 08/18/2011, 12:31   #1341
 
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Hi there. I tried to grind on airmobs with this, but once I start the bot all it does is buffing itself and then it says "Moving back to Home XYZ". I have no radius set.

Any solution? (BTW it works great at ground and water mobs. And in the air I also used it already, so could it be un update on PWI side?)
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Old 08/18/2011, 23:50   #1342
 
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I want to give you all an update on my progress. Currently I have most features working. The feature I am working on now is Fly to escape. I need a method of holding space bar down to an inactive window. I have spent hours working on this with no luck because I am not familiar with windows api's.

Here is some code that is working on active window, but I need a method that works with an inactive window.

DllCall($user32, 'int', 'keybd_event', 'byte', '0x' & hex(Asc(' ')), 'byte', 0 'uint', 0, 'ptr', 0)
This holds space bar down.

DllCall($user32, 'int', 'keybd_event', 'byte', '0x' & hex(Asc(' ')), 'byte', 0 'uint', 2, 'ptr', 0)
This releases the space bar.

If anyone can point me in the right direction, it will help me finish this up. Thx!
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Old 08/19/2011, 13:11   #1343
 
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Quote:
Originally Posted by PW-Prophets View Post
I want to give you all an update on my progress. Currently I have most features working. The feature I am working on now is Fly to escape. I need a method of holding space bar down to an inactive window. I have spent hours working on this with no luck because I am not familiar with windows api's.

Here is some code that is working on active window, but I need a method that works with an inactive window.

DllCall($user32, 'int', 'keybd_event', 'byte', '0x' & hex(Asc(' ')), 'byte', 0 'uint', 0, 'ptr', 0)
This holds space bar down.

DllCall($user32, 'int', 'keybd_event', 'byte', '0x' & hex(Asc(' ')), 'byte', 0 'uint', 2, 'ptr', 0)
This releases the space bar.

If anyone can point me in the right direction, it will help me finish this up. Thx!
just use sendpacket to fly up...
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Old 08/19/2011, 16:11   #1344
 
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Yea I guess it will have to be done that way.

Edit: Now that I have that done I will be doing some heavy testing before it is uploaded.

Thank you omarr for kicking me back in the right direction.

Edit: Good news all features are fixed, so I am now just testing and making minor ajustments. Prophet Bot should be uploaded by the end of the night!
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Old 08/20/2011, 12:44   #1345
 
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Originally Posted by PW-Prophets View Post
Yea I guess it will have to be done that way.

Edit: Now that I have that done I will be doing some heavy testing before it is uploaded.

Thank you omarr for kicking me back in the right direction.

Edit: Good news all features are fixed, so I am now just testing and making minor ajustments. Prophet Bot should be uploaded by the end of the night!
Ive been using the bot for almost a year now...glad to see its still being updated
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Old 08/20/2011, 22:04   #1346
 
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Originally Posted by PW-Prophets View Post
Yea I guess it will have to be done that way.

Edit: Now that I have that done I will be doing some heavy testing before it is uploaded.

Thank you omarr for kicking me back in the right direction.

Edit: Good news all features are fixed, so I am now just testing and making minor ajustments. Prophet Bot should be uploaded by the end of the night!
your welcome
btw. take a look in your source on this:
Func SetPetSupport()
this line can be deleted:
Global $PETNO = IniRead("smurfit.ini", "WF Pet", "petslot", "1")

on the page before, i post some other stuff for the bot.
since i now take a closer look to the bot source, i had some question:
for what do you scan all players around you ?
seams no use for it.

then i see u scan every seconds char data, npc list.
npc list is need only if start attack mob, then i would get only hp on mob id.
char data also, no need to scan all infos every second.
on battle scan hp/mp only, after battle refresh exp and so on.

bot will be much faster as i now see, i recoded that.
so the anti ks function...as i say some months ago has a bug.
mob hp is shown right in label wen selected a target, but get then lost so on ks check is most 0/0 hp.
since u scan to much for npc list.
use a msgbox before ks check to see what i mean.

better use mob id to scan before and in battle, then it work fine.

edit:
to the anti ks:
look in BuildNPCArray(), let u show the array.
u see the mob hp is only shown if mob is selected, other then its empty!
so the case can happend, u target mob...hp/mxhp is 0/0 since function (BuildNPCArray) run while mob was not target first.
so anti ks says: all ok, attack
then function select target, hp/maxhp is different since mob is allready attacked...and u do ks.


i did now:
1.read user defined moblist to an array (e.g. $Moblist with ID and Name)
best on start of bot or wen user change moblist to hunt.

2.read all surounded mobs from X...to another array (e.g $FoundMobs)
use _ArraySearch to find ID or Name from mobX in our user $Moblist
if found, we have a mob user want to kill:
Redim ($FoundMobs+1)
selectTarget (to get hp/maxhp)
then read out all infos like hp,position and so on...to $FoundMobsX
last use _ArraySort for distance to player...so mob next to player will attacked first

later u have a small array ($FoundMobs), with only mobs user real like to kill + the right hp/maxhp

now targeting goes faster and anti ks works.
hope u understand my bad english.
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Old 08/21/2011, 13:20   #1347
 
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does anyone know how to fix the "rest" bug?

basically all characters will not start to stand up and attacking monsters once they started to zen/"rest"
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Old 08/21/2011, 20:46   #1348
 
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Ehm your most likely using a caster. Try to use a melee class charckter. If you set it to use "normal attack" it will stand up. When skills are pressed while it rests it will not.
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Old 08/21/2011, 23:20   #1349
 
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thx man
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Old 08/22/2011, 06:31   #1350
 
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It has been awhile since our last update, so thank you all for waiting. Today we are introducing the KillRail. This will be available to our Premium Members for now. This rail hunts monsters and resources based on radius that is set. To hunt only resources, do not set a mob list, and the KillRail will only defend against aggro monsters.

For all Members, Prophet Bot Unleashed 3.0 has been updated and can be found on the download page. Thank you all for your support!
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