As far as I can figure it out, setting the necessary parameters to the specific 140, 140, 420, etc.
Client and Gameserver sides
still won't trigger a flawless level upping overall.
Level cap:
Client
008A99A2
GS
004E52C7
Are working fine.
According to the level, being lv 140, the total mastery counter will as well show 420 ch / 280 eu.
Tho, leveling beyond Mastery Level 120 won't consume ANY skillpoints, if anyone even noticed that.
Maxing mastery to 140 (x3 on chinese) is possible. Done.
Maxing a skills, which do hit 129 / 130 is still ok, anything which is declared as "lv requirement 131+" will crash the client. No information upon the icon, no level up button, no "MAX" declaration. Skills which were declared as lv 131 or higher (new starting degree/series) won't even bother to show up.
Those are the necessary offsets maxing the mastery as its level, show up, skill cap, etc.
Client
0069C7C8
006A51BC
005448B1 (this one being cleared, for some reason. codecaved some parameters which usually defines the limitation, no success either)
(eu mastery cap
006A5197
006A51A2006AA498
006AA4A3
GS
0059C5E6
Do I miss an offset?
TL;DR
Level 140 cap - works
Skill mastery TOTAL 420 / 280 - works
Skills beyond lv 131 - crashing / not even showing up entirely.
TL;Didn't even bother to read at all, I want a colorful picture