Anyway, here's the archive. There's two folders in the .rar file. The PokeAI folder is the last thing I was working on, the 2.0 folder where I stopped and started working on the bugs more. In the 2.0 version you'll find a .au3 file called sMap.au3. This was my attempt to have PokeAI find the coordinates of the player depending on the location it was in. I had to replace the tiles for the .gba ROM that PokeMMO uses with just plain colored tiles
Code:
0xFFFF00 (Cyan) NPCs 0xFF0000 Pokemon Center 0x0000FF Pokemon Mart 0x00FF00 Grass 0x00AAFF Water 0xFFFF00 Door 0x644200 Rock 0xFFAA00 Ledge 0x00FFAA Tree 0x7D7D7D Valid Tile 0xAA00FF Invalid Tile 0xFF00FF Building
Anyways, there's zNotes.txt file that goes over just about everything I could think of. If anyone picks it this up or has questions about my code, shoot me a PM or visitor message and I'll get back to you.
Virus scans:




(My .rar file with the source code is too large to upload to elitepvpers so here's an external link to mediafire)






