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Krypton Engine Universal Recoil Control [UNDETECTED]

Discussion on Krypton Engine Universal Recoil Control [UNDETECTED] within the PlayerUnknown's Battlegrounds forum part of the Popular Games category.

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Old   #1
 
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Smile Krypton Engine Universal Recoil Control [UNDETECTED]

Hey guys, this time I'm bringing you a universal script, compatible with any weapon (manual configuration) and any game where you need to control recoil.

Features

Sliders to configure the values ​​to your liking.

Weapon slot selection (PUBG): If you're only going to use an assault rifle in slot 2, activate that slot so that when you press the 1 key (where your rifle would be), the script won't be constantly pulling.

Pause the script: Pressing 3, 4, 5, 6, 7, 8, 9, 0, G, O, TAB, or ESC pauses the script. (Remember to press your weapon key again to reactivate it.)


Press the Home key to start or stop the script

Update

Added function to save configuration


Removed the X and C keys to pause script
Code:
Code:
        if (GetAsyncKeyState(VK_HOME) & 0x1) Config::MasterActive = !Config::MasterActive;
        if (GetAsyncKeyState('1') & 0x8000) Config::ScriptRunning = Config::Slot1_Enabled;
        if (GetAsyncKeyState('2') & 0x8000) Config::ScriptRunning = Config::Slot2_Enabled;
        if ((GetAsyncKeyState(VK_TAB) & 0x8000) || (GetAsyncKeyState(VK_ESCAPE) & 0x8000) ||
            (GetAsyncKeyState('3') & 0x8000) || (GetAsyncKeyState('4') & 0x8000) ||
            (GetAsyncKeyState('5') & 0x8000) || (GetAsyncKeyState('6') & 0x8000) ||
            (GetAsyncKeyState('7') & 0x8000) || (GetAsyncKeyState('8') & 0x8000) ||
            (GetAsyncKeyState('9') & 0x8000) || (GetAsyncKeyState('0') & 0x8000) ||
            (GetAsyncKeyState('G') & 0x8000) || (GetAsyncKeyState('O') & 0x8000))
Movement method is now SendInPut, mouse_event removed
Code:
Code:
    INPUT input = { 0 };
    input.type = INPUT_MOUSE;
    input.mi.dwFlags = MOUSEEVENTF_MOVE;
    input.mi.dx = (LONG)x;
    input.mi.dy = (LONG)y;
    input.mi.dwExtraInfo = 0;
    input.mi.time = 0;
    SendInput(1, &input, sizeof(INPUT));
Video


Download





Enjoy and share!
Attached Images
File Type: png Engine.png (337.9 KB, 57 views)
File Type: png KEU2.png (349.7 KB, 50 views)
ilidian23 is offline  
Old   #2
 
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Thanks for this!! But only work on red dot?
eunabree4 is offline  
Old   #3
 
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New version 2.0 Released!
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Where is version 2.0?
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Quote:
Originally Posted by PRADO2026 View Post
Where is version 2.0?
there
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File Type: png download.png (19.4 KB, 46 views)
ilidian23 is offline  
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where to put the code?
jademijares is offline  
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