Already every player knows "Skill Sender", so I will not describe its functionality and capabilities.
He liked all of them, since he facilitates playing life many times.
However, he has his own very serious shortcomings and they appear first of all in connection with the fact,
that protection also does not stand on one place, but is improved, developed, customers are updated, etc.
In order to avoid these numerous problems, I present to your attention a completely new software,
The technology of its work has absorbed exclusively positive features of all previous programs.
Pros of Software:
- Multiversion - works on the basis of a network connection, which eliminates the need to search for addresses with each update;
- Mobility - does not affect the game client in any way, which allows you to ignore all the protections that have been added to it;
- Speed - network protocol, which underlies its operation several times increases the speed.
What is the novelty and relevance of the new software and why was it named "Implicit Triggers"?
The concept of using network traffic was changed: instead of strictly preset parameters, the user can manually select,
rearrange, mix and perform actions on it => all processes are robotized.
Software features:
- creating Trigger `s - certain conditions, in the case of which execution certain commands will be automatically executed;
- view HP / MP / Character level in terget;
- the former functional of the previously known "Skill Sender" has been preserved;
- handling of magic attacks (at the moment of activation of any magical skill on your character, a response will work (your character will begin to beat in response or perform other actions);
- handling of physical attacks (the same principle of operation as with a magic attack);
- processing a private message and responding to a specific user and / or specific text;
- keyboard shortcuts processing.
The list of features that can be set by you as a response of your character is described above:
- use of skills (on the enemy / on oneself);
- use of any items in the inventory (cans, pills, stones, etc.);
- change of equipment (auto-swap, which does not strictly require the order of things in the inventory (another plus));
- physical attack (autoshot) with indication of the time interval of its application;
- as it was previously reported: the writing of a private message to the player attacking you (specific or any).
Visually, it looks something like this:
You specify a condition that if your character receives enemy damage (staking effect or just skill), the following will be used as a response:
- Antistant effect (tablet in inventory)
- Stan of the enemy;
- A change, roughly speaking, a PZ equipage on the PA equip;
- Use skills in the enemy with an accurate time interval;
- Full probaph;
- Using 3 CIs and finishing off the enemy;
- After the enemy's death, write your private letter to the enemy in response;
- Change the PA equip to the PP.
Since the interception of actions is at the stage of activating the character's skills (castes), the software immediately reacts to changes in the system.
If you need to use the functionality of the usual "Skill Sender," then add the condition for the action to "HotKey" (hot key) accordingly. They specified the condition and added a list of commands (any of the above), which will be affected by the enemy character.
In addition, there is an opportunity to determine in advance whether your condition will work and the team will follow it to the one who is in the target, or to yourself. Those. without switching the target and physical impact of the computer mouse, it is possible to use healing skills and consume banks in a certain sequence without interrupting the attack of the target.
For all questions about the purchase, please contact skype: ginrey2
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