uhm this may sound weird. but does anyone knows of forcibly disconnecting a targeted player from a game?
i believe if you flood the targeted player's IP with packets it couldnt understand it might force a player's client to disconnect just to refresh.
like when you use CE and you got it wrong and the client just cant understand what
to do with your edits and just disconnects you from the game..
i've seen this "bug" being done in some old 2d mmo's and uses a trick during a trade to forcibly disconnect a player from the game.
does anyone has an idea to do this in PW? since a player's PW-id(server) can easily be seen ingame during lag times pro-hackers use this to lock in on a player and hack their accnt..






