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Plant/Mine gathering hacks or map hack?

Discussion on Plant/Mine gathering hacks or map hack? within the Perfect World forum part of the MMORPGs category.

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Old 03/27/2009, 17:15   #16
 
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Quote:
Originally Posted by Smurfin View Post
@xindobnix : bisa minta tolong dicheck in nggak, ini offsets nya apa udah betul buat materials, rencana mau buat pake autoit soalnya cuma ngerti bhs itu, tapi takutnya salah offsets jadi percuma belajar masukin listbox kalo offsets nya salah

(originally posted by vuduy)
yap.. betul.., tapi aku masih belum punya cara utk ngambil material otomatis.. klu pake mouse agak ribet kayaknya... ada solusi g kira2?
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Old 03/27/2009, 18:09   #17
 
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kan ada offset click mouse ya kalo nggak salah ? nggak bisa dipake ya itu, diisi coord mats nya mungkin ? coba tanyain ke vuduy mungkin bisa kasi caranya gmn.

mo nyoba bikin pake autoit masukin listnya nggak jadi2 >.< lagian mending ngebot dpt exp sekalian gold buat beli mats, cuma kmrn ada yg toa dari nambang mats tmm aja bs dpt 1jt per jam, nggak tau sungguhan apa nggak kayaknya kok nggak mungkin ya 1jt/jam, kalo beneran gpp d dibelain belajar bikin tapi kalo hasilnya juga nggak banyak dan saingan bnyk mending ngebot ^^

eh btw keren tu bisa masukin data2 mats , sekalian player list sama daftar drop item di tanah
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Old 03/28/2009, 00:43   #18
 
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Originally Posted by Smurfin View Post
kan ada offset click mouse ya kalo nggak salah ? nggak bisa dipake ya itu, diisi coord mats nya mungkin ? coba tanyain ke vuduy mungkin bisa kasi caranya gmn.

mo nyoba bikin pake autoit masukin listnya nggak jadi2 >.< lagian mending ngebot dpt exp sekalian gold buat beli mats, cuma kmrn ada yg toa dari nambang mats tmm aja bs dpt 1jt per jam, nggak tau sungguhan apa nggak kayaknya kok nggak mungkin ya 1jt/jam, kalo beneran gpp d dibelain belajar bikin tapi kalo hasilnya juga nggak banyak dan saingan bnyk mending ngebot ^^

eh btw keren tu bisa masukin data2 mats , sekalian player list sama daftar drop item di tanah

klu offset mouse click brp?
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Old 03/31/2009, 07:29   #19
 
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parah...
aku kemaren buat fungsi utk ngambil item, tapi...
barangnya gak masuk ke inventory ku, cuma hilang aja...


utk mengambil barang, aku menginjeksi elemenclient.exe tapi gagal...
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Old 03/31/2009, 19:24   #20
 
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here is a mouse macro. Would work to stand by one mine and keep mining it. All u would need to do i think would be to left click set wait timer and the repeat.
Attached Files
File Type: zip TKMouseMacro.zip (114.0 KB, 159 views)
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Old 04/03/2009, 12:11   #21
 
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A friend of mine wrote a Tutorial about how to create a farming-bot. For infos pm me..
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Old 04/04/2009, 06:09   #22
 
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Quote:
Originally Posted by Sharps002 View Post
here is a mouse macro. Would work to stand by one mine and keep mining it. All u would need to do i think would be to left click set wait timer and the repeat.
sorry to say but the chances are it wont work for long, most mats even mines/rocks move around a little. it would work for a while but then they will just move out form under the your clicking.

About the only way to do this is with color searching or offset if you could some how find them.

but still nice work should work for a little while

for those that would like to use pixel searching one here -->
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Old 04/18/2009, 19:05   #23
 
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Quote:
Originally Posted by xindobnix View Post
Monster drop items & Mine/Plant



how to find CALL address for Get Items..
I cant seem to find this program, or infor about it. did you mean that you used Borland Delphi to program it? I'd love to get a copy of the executable, or source. Ty in advance
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Old 04/18/2009, 19:46   #24
 
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Originally Posted by tatternym View Post
I cant seem to find this program, or infor about it. did you mean that you used Borland Delphi to program it? I'd love to get a copy of the executable, or source. Ty in advance
this program is only for experiments,
many errors in this program..
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Old 04/21/2009, 16:43   #25
 
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betul tuh kk.. klo di autoit itu ada yg namanya mouse click...
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Old 04/21/2009, 16:58   #26
 
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problems that arise is how to make the mouse is right on our target, if the target is behind the character ...

that there have suggestions?
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Old 04/21/2009, 17:39   #27
 
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Quote:
Originally Posted by xindobnix View Post
Monster drop items & Mine/Plant


xindobnix, what is the offset to drop amount (shown in square brackets on your screenshot) ??

And also please offset to x,y-z-coordinates (because i'm playing on ru-pw and our offsets slightly differ) so I can calculate the gap for ru=pw
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Old 04/22/2009, 10:08   #28
 
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Originally Posted by kite007 View Post
there are a lot of underwater locations for high grade mats if you know the spots you can mine like 100pcs an hour ill try get those underwater spots for you
underwater????? really? could u reveal some coords? plz
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Old 08/02/2009, 19:17   #29
 
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xindobnix : kamu kan sudah bisa dapat kan list dari item atau Herb atau Material apa saja yg ada di area radar, mungkin kamu bisa mengembangkannya untuk mendapatkan offset dari pada item atau Herb atau Mat yg ada di tanah.

jika di gabungkan dengan auto travel pada sistem sekarang akan memudah kan kakter untuk menuju ke item yg diinginkan

jadi itu akan memudahkan Smurf untuk membuat program pake autoit.

maukan kamu berbagi code atau file yg sudah jadi
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Old 12/03/2009, 06:20   #30
 
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THere is some protection of doing memory writing i think.

I'm acctually in the middle of building a mining bot.
Its not that hard searching the resource that is in the radar. i can list it already. the problem perhaps with the algorithm the game used to send command to collect mines/herbs.

honestly, i'm not a programmer my self. and i'm building it based on autoit. perhaps there is some drawback on its memory writing or so, i don't know. but the point is this.

after experimenting with the action structure, i can say that the process of getting a mine using mouse click (the human way) is after clicking the mines/herbs, the program sent an attack command to the mines. funny thing is, the click of the mouse is not registered when you clicked a mines. as it walks to the mines, something (i still can't figure what is that exactly) is counting. perhaps it counts the distance, or perhaps its counting the char's coordinate, i still haven't figured that out yet. coz there is something moving in the memory value.

now as it arrived to the mines, THERE is an idle state before it start gathering the mines. and the action flag is sets to 0 first. after a split second, then the mining command was sent to the program. right after that, as you know, the progress bar sent. the program then generate a random memory value on a certain place to be used as the target value for another memory to count on to that number. as it reaches that number the mining process stopped and the char returns to idle state.

now i have made a program but it can only get the mine at first time. after the first process it won't go to the other mines. i don't know why. perhaps because the functions to gather it is not in the correct sequence or i think it was because there is another flag that i havent found that tells the char to REALLY stops.

perhaps smurfin zevorc can make the function. i just don't have the capabilty to make such delicate function.

pm me or ym me
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