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Der Längste e*pvp thread V
Discussion on Der Längste e*pvp thread V within the Off Topic forum part of the Off-Topics category.
02/02/2009, 18:01
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#376
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ey der rapper soll mir die hausaufgaben machen lernt davon was ^.^
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02/02/2009, 18:01
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#377
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Quote:
Originally Posted by verT!c4L
Probiert mal Objekt-orientiert zu programmieren und Variablen
von einer Funktions zu anderen zu übergeben.
Diese prozeduralen Programme welche ihr im Augenblick schreibt,
sind ja nur die Vorstufe ... 
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Autoit ist doch nicht Objekt orientiert bzw. Objekt orientierte Programmierung ist doch nicht möglich o_O.
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02/02/2009, 18:04
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#378
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GAMEHAXX TUT
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02/02/2009, 18:07
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#379
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Ist Dr. *** eigentlich Pole ?
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02/02/2009, 18:11
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#380
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Quote:
Originally Posted by BlackFog
Autoit ist doch nicht Objekt orientiert bzw. Objekt orientierte Programmierung ist doch nicht möglich o_O.
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Hm ja hast recht... Heut ist nicht mein Tag ey -.-
Sowas meinte ich:
Quote:
Func _Form2()
GUISetState(@SW_SHOW,$Form2)
While 1
$f2msg = GUIGetMsg(1)
Select
Case $f2msg[0] = $Button1
for $i = 0 to (UBound($combo)-1)
_GUICtrlComboBox_SelectString($combo[$i],IniRead($sFile, "Combo", $i, "NONE"))
Next
for $i = 0 to (UBound($input)-1)
GUICtrlSetData($input[$i],IniRead($sFile, "Input", $i, "NONE"))
Next
for $i = 0 to (UBound($checkbox)-1)
GUICtrlSetState ($checkbox[$i], IniRead($sFile, "Check", $i, "NONE"))
Next
Case $f2msg[0] = $Button2
for $i = 0 to (UBound($combo)-1)
IniWrite($sFile, "Combo", $i, GUICtrlRead($combo[$i]))
Next
for $i = 0 to (UBound($input)-1)
IniWrite($sFile, "Input", $i, GUICtrlRead($input[$i]))
Next
for $i = 0 to (UBound($checkbox)-1)
IniWrite($sFile, "Check", $i, GUICtrlRead($checkbox[$i]))
Next
Case $f2msg[0] = $Button3
_GetHPMPs()
Case $f2msg[0] = $Button4
Dim $posinput = 0
Dim $poscheck = 0
ReDim $plbuffs[1][4]
ReDim $pebuffs[1][4]
For $i = 0 to 9
$Pos = _ArraySearch2d ($Keys, GUICtrlRead($combo[$i]))
If Not @error Then
if GUICtrlRead($checkbox[$poscheck]) = 1 Then
$plbuffs[UBound($plbuffs)-1][0] = $Keys[$Pos[0]][0]
$plbuffs[UBound($plbuffs)-1][1] = GUICtrlRead($input[$posinput])
$plbuffs[UBound($plbuffs)-1][2] = GUICtrlRead($input[$posinput+1])
$plbuffs[UBound($plbuffs)-1][3] = 0
ReDim $plbuffs[UBound($plbuffs)+1][4]
EndIf
if GUICtrlRead($checkbox[$poscheck+1]) = 1 Then
$pebuffs[UBound($pebuffs)-1][0] = $Keys[$Pos[0]][0]
$pebuffs[UBound($pebuffs)-1][1] = GUICtrlRead($input[$posinput])
$pebuffs[UBound($pebuffs)-1][2] = GUICtrlRead($input[$posinput+1])
$pebuffs[UBound($pebuffs)-1][3] = 0
ReDim $pebuffs[UBound($pebuffs)+1][4]
EndIf
EndIf
$posinput = $posinput+2
$poscheck = $poscheck+2
Next
if UBound($plbuffs) > 1 Then
ReDim $plbuffs[UBound($plbuffs)-1][4]
EndIf
if UBound($pebuffs) > 1 Then
ReDim $pebuffs[UBound($pebuffs)-1][4]
EndIf
ReDim $preattack[1][4]
For $i = 10 to 11
$Pos = _ArraySearch2d ($Keys, GUICtrlRead($combo[$i]))
If Not @error Then
$preattack[UBound($preattack)-1][0] = $Keys[$Pos[0]][0]
$preattack[UBound($preattack)-1][1] = GUICtrlRead($input[$posinput])
$preattack[UBound($preattack)-1][2] = GUICtrlRead($input[$posinput+1])
$preattack[UBound($preattack)-1][3] = 0
ReDim $preattack[UBound($preattack)+1][4]
EndIf
$posinput = $posinput+2
Next
if UBound($preattack) > 1 Then
ReDim $preattack[UBound($preattack)-1][4]
EndIf
ReDim $attack[1][4]
For $i = 12 to 17
$Pos = _ArraySearch2d ($Keys, GUICtrlRead($combo[$i]))
If Not @error Then
$attack[UBound($attack)-1][0] = $Keys[$Pos[0]][0]
$attack[UBound($attack)-1][1] = GUICtrlRead($input[$posinput])
$attack[UBound($attack)-1][2] = GUICtrlRead($input[$posinput+1])
$attack[UBound($attack)-1][3] = 0
ReDim $attack[UBound($attack)+1][4]
EndIf
$posinput = $posinput+2
Next
if UBound($attack) > 1 Then
ReDim $attack[UBound($attack)-1][4]
EndIf
ReDim $heals[1][11]
For $i = 18 to 25
$Pos = _ArraySearch2d ($Keys, GUICtrlRead($combo[$i]))
If Not @error Then
$heals[UBound($heals)-1][0] = $Keys[$Pos[0]][0]
$heals[UBound($heals)-1][1] = GUICtrlRead($input[$posinput])
$heals[UBound($heals)-1][2] = GUICtrlRead($input[$posinput+1])
$heals[UBound($heals)-1][3] = GUICtrlRead($input[$posinput+2])
$heals[UBound($heals)-1][4] = GUICtrlRead($checkbox[$poscheck])
$heals[UBound($heals)-1][5] = GUICtrlRead($checkbox[$poscheck+1])
$heals[UBound($heals)-1][6] = GUICtrlRead($checkbox[$poscheck+2])
$heals[UBound($heals)-1][7] = GUICtrlRead($checkbox[$poscheck+3])
$heals[UBound($heals)-1][8] = GUICtrlRead($checkbox[$poscheck+4])
$heals[UBound($heals)-1][9] = GUICtrlRead($checkbox[$poscheck+5])
$heals[UBound($heals)-1][10] = 0
ReDim $heals[UBound($heals)+1][11]
EndIf
$posinput = $posinput+3
$poscheck = $poscheck+6
Next
if UBound($heals) > 1 Then
ReDim $heals[UBound($heals)-1][11]
EndIf
ReDim $res[1][2]
$Pos = _ArraySearch2d ($Keys, GUICtrlRead($combo[26]))
For $i = 26 to 27
$Pos = _ArraySearch2d ($Keys, GUICtrlRead($combo[$i]))
If Not @error Then
$res[UBound($res)-1][0] = $Keys[$Pos[0]][0]
$res[UBound($res)-1][1] = GUICtrlRead($input[$posinput])
ReDim $res[UBound($res)+1][2]
EndIf
$posinput = $posinput+1
Next
if UBound($res) > 1 Then
ReDim $res[UBound($res)-1][2]
EndIf
$Pos = _ArraySearch2d ($Keys, GUICtrlRead($combo[28]))
If Not @error Then
$loot = $Keys[$Pos[0]][0]
EndIf
ReDim $sit[1][3]
$Pos = _ArraySearch2d ($Keys, GUICtrlRead($combo[29]))
If Not @error Then
$sit[0][0] = $Keys[$Pos[0]][0]
$sit[0][1] = GUICtrlRead($input[$posinput])
$sit[0][2] = GUICtrlRead($input[$posinput+1])
EndIf
$posinput = $posinput+2
$Movement = GUICtrlRead($checkbox[$poscheck])
$poscheck = $poscheck + 1
$coord1[0] = IniRead($sFile, "coords", "coord1[0]", "NONE")
$coord1[1] = IniRead($sFile, "coords", "coord1[1]", "NONE")
$coord2[0] = IniRead($sFile, "coords", "coord2[0]", "NONE")
$coord2[1] = IniRead($sFile, "coords", "coord2[1]", "NONE")
$coord3[0] = IniRead($sFile, "coords", "coord3[0]", "NONE")
$coord3[1] = IniRead($sFile, "coords", "coord3[1]", "NONE")
$coord4[0] = IniRead($sFile, "coords", "coord4[0]", "NONE")
$coord4[1] = IniRead($sFile, "coords", "coord4[1]", "NONE")
$coord5[0] = IniRead($sFile, "coords", "coord5[0]", "NONE")
$coord5[1] = IniRead($sFile, "coords", "coord5[1]", "NONE")
$coord6[0] = IniRead($sFile, "coords", "coord6[0]", "NONE")
$coord6[1] = IniRead($sFile, "coords", "coord6[1]", "NONE")
$coord7[0] = IniRead($sFile, "coords", "coord7[0]", "NONE")
$coord7[1] = IniRead($sFile, "coords", "coord7[1]", "NONE")
$coord8[0] = IniRead($sFile, "coords", "coord8[0]", "NONE")
$coord8[1] = IniRead($sFile, "coords", "coord8[1]", "NONE")
GUISetState(@SW_HIDE, $Form2)
ExitLoop
Case $f2msg[0] = $GUI_EVENT_CLOSE
GUISetState(@SW_HIDE, $Form2)
ExitLoop
EndSelect
WEnd
EndFunc
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02/02/2009, 18:16
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#381
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elite*gold: 105
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Gui Programmierung XD
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02/02/2009, 18:20
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#382
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Konsole ftw!
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02/02/2009, 18:22
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#383
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elite*gold: 105
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In C++ ja. Da ist mir das Gui Programmieren zu mühselig xD
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02/02/2009, 18:25
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#384
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Joa C++ is ne **** in Sachen GUI...
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02/02/2009, 18:26
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#385
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elite*gold: 144
Join Date: May 2007
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Quote:
Originally Posted by BlackFog
Ist Dr. *** eigentlich Pole ?
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hai
c# gui 4tw
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02/02/2009, 18:29
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#386
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elite*gold: 105
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Bei C# müsst ich immer Funktionen implementieren und darauf hab ich keinen Bock also nehm ich die c++ Konsole !!!
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02/02/2009, 18:38
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#387
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elite*gold: 144
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Für einfache Progs nehm ich auch konsole
aber wenn mir öde ist gui 4tw
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02/02/2009, 18:41
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#388
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elite*gold: 105
Join Date: Mar 2007
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YA !
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02/02/2009, 18:42
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#389
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elite*gold: 144
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02/02/2009, 18:48
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#390
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elite*gold: 105
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Reported !11 Muss in den Video Thread !
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