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[GER/EN] NosTale Chit-Chat

Discussion on [GER/EN] NosTale Chit-Chat within the Nostale forum part of the MMORPGs category.

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Old 03/03/2017, 21:46   #17416
 
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Quote:
Originally Posted by EPvPAgen View Post
Hi guys! I want you to support me from changing Nostale eu publisher to new better

As well they change this items example from 19 to 99 nd they change the prize 1000%.We must change this!
Google Translate XD
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Old 03/03/2017, 22:34   #17417
 
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Vielleicht kann mir wer von euch hier helfen.
Maybe someone of you can help me.
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Old 03/03/2017, 22:39   #17418
 
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Quote:
Originally Posted by Bombasticx3 View Post

Vielleicht kann mir wer von euch hier helfen.
Maybe someone of you can help me.
Versteh ich nicht ganz 😅 warum nicht beim klick nen neuen Thread mit der Methode?
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Old 03/03/2017, 23:42   #17419

 
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Quote:
Originally Posted by Bombasticx3 View Post

Vielleicht kann mir wer von euch hier helfen.
Maybe someone of you can help me.
Knopfdruck -> CreateThread

dazu hier noch Hilfe


Mehr brauch man da eig. nicht du kannst auch in Visual Studio QT nutzen Somit musst du es nicht direkt bei dem QT Compiler belassen

PS: Wenn nicht schreib mir mal ne PN mit dein Skype Namen. Arbeite öfters mit QT somit auch nicht wirklich nen Problem
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Old 03/12/2017, 13:41   #17420
 
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Wer von euch Schlingeln hat gerade S1 Ch1 crashen lassen?
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Old 03/14/2017, 13:18   #17421
 
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Quote:
Originally Posted by Bombasticx3 View Post
Wer von euch Schlingeln hat gerade S1 Ch1 crashen lassen?
Das war bestimmt nur ausversehen :D
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Old 03/21/2017, 23:13   #17422

 
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Nabend, eine Frage lohnt es sich noch Nostale anzufangen oder eher auf nem Privat Server?
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Old 03/22/2017, 09:47   #17423


 
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Originally Posted by Ausdemauz View Post
Nabend, eine Frage lohnt es sich noch Nostale anzufangen oder eher auf nem Privat Server?
Die Frage wird hier alle zwei Seiten gestellt. Nostale Offi wird immer schlechter also wäre die Antwort Nein.

Pserver unterscheiden sich nur in Raten/Crafting Gedöns/Mapaufbau.. soweit ich weiß ist die OpenNos Source immernoch nicht 100% absturzsicher usw. Also auch nicht.

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Old 03/22/2017, 09:59   #17424
 
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Consider using NodeJS, a wonderful language imo



Code:
const cryptography = require('./modules/cryptography.js');

const db = require('mysql').createConnection({
	host: 'localhost', user: 'root', password: '123456', database: 'nostale'
}).connect(function(error) {
	if (error) {
		console.log('Unable to connect to MySql server.');
	}
});

const server = require('net').createServer(function(socket) {
	socket.on('data', function(data) {
		const loginPacket = cryptography.decryptLoginPacket(data);
		console.log(loginPacket.split(' '));

		// ...
		// db.query(..., function(...) {});
		// ...

		const loginReply = new Buffer('fail JS\n', 'binary');
		socket.write(cryptography.encryptLoginPacket(loginReply));
	});
});

console.log('--------------------------------------------------');
console.log('LoginServer2017 ( https://systemx64.com )');
console.log('--------------------------------------------------');

server.listen(4003, '127.0.0.1');
Code:
module.exports = {
	decryptLoginPacket : function(data) {
		for (var i = 0; i < data.length; i++) {
			data[i] -= 0x0F;
			data[i] ^= 0xC3;
		}

		return data.toString('ascii');
	},

	encryptLoginPacket : function(data) {
		for (var i = 0; i < data.length; i++) {
			data[i] += 0x0F;
		}

		return data.toString('ascii');
	}
}
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Old 03/22/2017, 10:00   #17425


 
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Quote:
Originally Posted by SystemX64™ View Post
Consider using NodeJS, a wonderful language imo



Code:
const cryptography = require('./modules/cryptography.js');

const db = require('mysql').createConnection({
host: 'localhost', user: 'root', password: '123456', database: 'nostale'
}).connect(function(error) {
if (error) {
console.log('Unable to connect to MySql server.');
}
});

const server = require('net').createServer(function(socket) {
socket.on('data', function(data) {
const loginPacket = cryptography.decryptLoginPacket(data);
console.log(loginPacket.split(' '));

// ...
// db.query(..., function(...) {});
// ...

const loginReply = new Buffer('fail JS\n', 'binary');
socket.write(cryptography.encryptLoginPacket(loginReply));
});
});

console.log('--------------------------------------------------');
console.log('LoginServer2017 ( https://systemx64.com )');
console.log('--------------------------------------------------');

server.listen(4003, '127.0.0.1');
Code:
module.exports = {
decryptLoginPacket : function(data) {
for (var i = 0; i < data.length; i++) {
data[i] -= 0x0F;
data[i] ^= 0xC3;
}

return data.toString('ascii');
},

encryptLoginPacket : function(data) {
for (var i = 0; i < data.length; i++) {
data[i] += 0x0F;
}

return data.toString('ascii');
}
}
Not a fan of js, but thanks for sharing.

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Old 03/22/2017, 10:32   #17426
 
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Quote:
Originally Posted by Liihes View Post
Not a fan of js, but thanks for sharing.

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I can see a potential: cross-platform, very short code, etc.. It manages to be faster than .NET and does not require any compilation.. There is more and more but you can easy find it on Google just typing 'NodeJS'.

As you said it uses Javascript sintax, which is studied in the early years of school. This characteristic makes the community more involved in an open source project than any other language.

Just see OpenNos, it is designed to be a free software but only few people are able to develope on it because of C#. It does not involve the whole community but only a few profiteers who work at a high price.
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Old 03/22/2017, 10:37   #17427


 
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Quote:
Originally Posted by SystemX64™ View Post
I can see a potential: cross-platform, very short code, etc.. It manages to be faster than .NET and does not require any compilation.. There is more and more but you can easy find it on Google just typing 'NodeJS'.

As you said it uses Javascript sintax, which is studied in the early years of school. This characteristic makes the community more involved in an open source project than any other language.

Just see OpenNos, it is designed to be a free software but only few people are able to develope on it because of C#. It does not involve the whole community but only a few profiteers who work at a high price.
Yep totally agreeed. In my case, I've worked in a project using Node for about 3 months and basicly im not a friend of JS like I said. Node has a big future, in my oppinion, but also its a little bit overhyped.

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Old 03/22/2017, 11:05   #17428

 
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Quote:
Originally Posted by Liihes View Post
Die Frage wird hier alle zwei Seiten gestellt. Nostale Offi wird immer schlechter also wäre die Antwort Nein.

Pserver unterscheiden sich nur in Raten/Crafting Gedöns/Mapaufbau.. soweit ich weiß ist die OpenNos Source immernoch nicht 100% absturzsicher usw. Also auch nicht.

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Danke, meine Frage kommt daher, da ich noch nie so richtig Nostale gezockt habe, daher ein Laie in dem Bereich bin.
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Old 03/22/2017, 11:33   #17429
 
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Quote:
Originally Posted by Ausdemauz View Post
Danke, meine Frage kommt daher, da ich noch nie so richtig Nostale gezockt habe, daher ein Laie in dem Bereich bin.
Ich persönlich mag den Offi, aber spiele auch nur auf PvE.
Ob es sich lohnt zu spielen wird dir nie jemand sagen können, teste es einfach aus. Kostet ja nix.
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Old 03/22/2017, 15:49   #17430


 
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Ich wär ja dafür, dass wir nen Sticky machen für jeden OpenNos 'Server' oder wie die sich heutzutage schimpfen. Da dürfen die dann ihre Präsentationen untereinander reinklatschen & ich muss mir nichtmehr gefühlte 10 neue Server pro Tag geben, weil ich die Threads hier tatsächlich lese. =)

(Allerdings würde das auch 80% der lustigen Kindergarten Streitgespräche killen..)
((Pro / Kontra inc.?))
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