I'm working on a NosTale client modification using a SDK from ApourtArtt and I'm experiencing crashes, caused by some game updates i guess. I remember that the ExampleRatufuWidget was working before and now causes Access Violations. I'd appreciate any help from experienced modders.
The Mainform loads correctly but the childelements are not shown.
If i proceed Ingame the game locks and cannot be clicked anymore.
Ollydbg breaks at this point.
CPU Disasm Address Hex dump Command Comments
0047C91A |. 0FBF58 14 MOVSX EBX,WORD PTR DS:[EAX+14]
Questions:
- VTable Offset: Why is there a consistent 0x4C difference? Is this a Delphi RTTI change?
- Memory Layout: Has the game's memory layout changed after the update?
- ClassSearcher: Should I modify the pattern scanning or VTable detection?
- Alternative Approach: Is there a better way to create widgets without VTable issues?






