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opennos login problem
Discussion on opennos login problem within the Nostale forum part of the MMORPGs category.
08/22/2022, 11:53
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#1
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Join Date: Feb 2016
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opennos login problem
because nobody here ever asked this question i just ask it.
which IP adresses in source needs to be changed to the vps ip and which can stay on localhost?
also another problem, when users enter the username+password they just see an "reload" effect , no server list , they just get back to the login screen
please dont answer with trash like "google for it" or "use your brain" , i am a lazy sack so i just ask here
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08/22/2022, 13:00
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#2
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Packets Changed. Thats it.
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08/22/2022, 13:02
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#3
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Probably the nstest change
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08/22/2022, 13:04
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#4
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Only the master ip can remains as localhost.
About your problem with the login screen, it could be a wrong port (for example, last time u went on official if u were on FR server, the port is 4002, then, u must update it into your source)
But could be a packet problem too
Quote:
Originally Posted by ZroIsHere
Probably the nstest change
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NsTest packet is to show the ch list, but he said he goes back on the login screen which means it's more like the NoS0575 one
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08/22/2022, 13:49
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#5
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Quote:
Originally Posted by Fizo55
Only the master ip can remains as localhost.
About your problem with the login screen, it could be a wrong port (for example, last time u went on official if u were on FR server, the port is 4002, then, u must update it into your source)
But could be a packet problem too
NsTest packet is to show the ch list, but he said he goes back on the login screen which means it's more like the NoS0575 one
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He/She is using and outdated code, because i have made a localhost with the last client version and i can login perfectly
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08/22/2022, 15:16
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#6
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thanks guys , ye just forgot that gf changed the login packet around 2018 , atleast i found an source where the stuff is already updated , currently doing the parse and then lets see
#edit
anyone an idea why this drops
Code:
if (listPortals1.Any(s => s.SourceMapId == map && s.SourceX == portal.SourceX && s.SourceY == portal.SourceY && s.DestinationMapId == portal.DestinationMapId) || _maps.All(s => s.MapId != portal.SourceMapId) || _maps.All(s => s.MapId != portal.DestinationMapId))
{
// Portal already in list
continue;
}
ArgumentNullException?
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08/22/2022, 16:00
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#7
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Join Date: Jul 2014
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Quote:
Originally Posted by Singleplayer™
thanks guys , ye just forgot that gf changed the login packet around 2018 , atleast i found an source where the stuff is already updated , currently doing the parse and then lets see
#edit
anyone an idea why this drops
Code:
if (listPortals1.Any(s => s.SourceMapId == map && s.SourceX == portal.SourceX && s.SourceY == portal.SourceY && s.DestinationMapId == portal.DestinationMapId) || _maps.All(s => s.MapId != portal.SourceMapId) || _maps.All(s => s.MapId != portal.DestinationMapId))
{
// Portal already in list
continue;
}
ArgumentNullException?
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these lists could be null.
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08/22/2022, 16:17
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#8
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Quote:
Originally Posted by FI0w
these lists could be null.
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everyone knows that one of this values could be null but why ?
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08/22/2022, 16:46
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#9
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Quote:
Originally Posted by Singleplayer™
everyone knows that one of this values could be null but why ?
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Bro, relax, he just told you that some of those lists can be null. Do an
if (list1 == null || list2== null)
GiveError
break;
and you're done.
And if u are using an old source probably the maps isnt parsed in the database. Check if have
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09/13/2022, 17:23
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#10
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Quote:
Originally Posted by Singleplayer™
thanks guys , ye just forgot that gf changed the login packet around 2018 , atleast i found an source where the stuff is already updated , currently doing the parse and then lets see
#edit
anyone an idea why this drops
Code:
if (listPortals1.Any(s => s.SourceMapId == map && s.SourceX == portal.SourceX && s.SourceY == portal.SourceY && s.DestinationMapId == portal.DestinationMapId) || _maps.All(s => s.MapId != portal.SourceMapId) || _maps.All(s => s.MapId != portal.DestinationMapId))
{
// Portal already in list
continue;
}
ArgumentNullException?
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What source is it up to date on? I have been looking for weeks...
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09/13/2022, 17:56
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#11
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Join Date: Oct 2018
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Quote:
Originally Posted by redbull2905
What source is it up to date on? I have been looking for weeks...
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i thought u sell "the best opennos source" ? Why do you need to look for fix when u sell the best?
Edit : i even found it
thats not long time ago u changed there anything. lol
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