Hi!
I've ran into another problem. After @

pointed me into the direction of the login packet, I've managed to pin-point the problem to the
NsTeST packet, and now I'm able to get a server list, but after selecting a channel to connect to I'm met with the message:
Server was disconnected. NosTale is finished. In the
World Server console I can see: "Client connected. ClientId = 1", followed by "Client arrived, SessionId: 0" and "Client disconnected! ClientId = 1". I'd appreciate any tips and help.