|
You last visited: Today at 07:02
Advertisement
Multiclient Issues
Discussion on Multiclient Issues within the Nostale forum part of the MMORPGs category.
12/12/2020, 14:35
|
#1
|
elite*gold: 0
Join Date: Dec 2017
Posts: 75
Received Thanks: 37
|
Multiclient Issues
Hello, I am trying to create a new file.exe to run my p-server with MultiClient Creator but if I use the updated NostaleClientX of official NosTale it does not create the runnable exe. Could anyone help please? ^^
|
|
|
12/12/2020, 15:15
|
#2
|
elite*gold: 0
Join Date: Oct 2018
Posts: 257
Received Thanks: 207
|
Hello, MultiClient Creator should not work anymore on official server (there are some check on it). NosTale is already supporting multiclient, what are you trying to do ?
|
|
|
12/12/2020, 19:25
|
#3
|
elite*gold: 0
Join Date: Dec 2017
Posts: 75
Received Thanks: 37
|
Quote:
Originally Posted by Apourtartt
Hello, MultiClient Creator should not work anymore on official server (there are some check on it). NosTale is already supporting multiclient, what are you trying to do ?
|
I have to create an exe that links to my private server datas (IP and PORT)
|
|
|
12/12/2020, 21:36
|
#4
|
elite*gold: 0
Join Date: Oct 2018
Posts: 257
Received Thanks: 207
|
When I was doing my tests on a little project, I was just editing the IP with Notepad++, you could do too. For the port, If I remember correctly it's done by the language (then, through argument).
Example :
You have to find this ip, 79.110.84.75
Edit it with your server ip, let's say it is 127.0.0.1.
Now, it should work, but no, we're missing something. The 0C underlined is the number of characters in "79.110.84.74" (12 = 0x0C), "127.0.0.1" is 9, so we have to remove 0C by 09, here it is :
|
|
|
12/13/2020, 03:02
|
#5
|
elite*gold: 0
Join Date: Jul 2013
Posts: 409
Received Thanks: 1,067
|
Quote:
Originally Posted by Apourtartt
When I was doing my tests on a little project, I was just editing the IP with Notepad++, you could do too. For the port, If I remember correctly it's done by the language (then, through argument).
Example :
You have to find this ip, 79.110.84.75
Edit it with your server ip, let's say it is 127.0.0.1.
Now, it should work, but no, we're missing something. The 0C underlined is the number of characters in "79.110.84.74" (12 = 0x0C), "127.0.0.1" is 9, so we have to remove 0C by 09, here it is :
|
Actually, you underlined the wrong address length here, you underlined the one after the ip address when you should change the one specified before
But yeah, it doesn't change anything, you still need to replace that 0C with 09 if you want to try it locally.
If your game still doesn't start after that, it's because it has to be started with arguments (EntwellNostaleClient if I recall correctly), the easiest way to do that is to create a shortcut of that executable -> right click -> properties -> add "EntwellNostaleClient" into the "target" box at the very end. A better way would still be to have a launcher that just runs it with arguments
|
|
|
12/13/2020, 03:23
|
#6
|
elite*gold: 50
Join Date: Jul 2014
Posts: 1,700
Received Thanks: 1,165
|
Quote:
Originally Posted by erixor
Actually, you underlined the wrong address length here, you underlined the one after the ip address when you should change the one specified before
But yeah, it doesn't change anything, you still need to replace that 0C with 09 if you want to try it locally.
If your game still doesn't start after that, it's because it has to be started with arguments (EntwellNostaleClient if I recall correctly), the easiest way to do that is to create a shortcut of that executable -> right click -> properties -> add "EntwellNostaleClient" into the "target" box at the very end. A better way would still be to have a launcher that just runs it with arguments
|
true but all not needed if its to hard for you just run it like he said but instead of "EntwellNostaleClient" you can use "EntwellNostaleClientLoadFromIni"
then you create a file called "Config.ini" in your NosTale folder and inside you write:
[NosTale_Network]
IP=YOURIP
Port=YOURPORT
example:
[NosTale_Network]
IP=127.0.0.1
Port=4001
|
|
|
12/13/2020, 05:24
|
#7
|
elite*gold: 0
Join Date: Jul 2013
Posts: 409
Received Thanks: 1,067
|
Quote:
Originally Posted by FI0w
true but all not needed if its to hard for you just run it like he said but instead of "EntwellNostaleClient" you can use "EntwellNostaleClientLoadFromIni"
then you create a file called "Config.ini" in your NosTale folder and inside you write:
[NosTale_Network]
IP=YOURIP
Port=YOURPORT
example:
[NosTale_Network]
IP=127.0.0.1
Port=4001
|
That's big brain, thanks for the tip
|
|
|
Similar Threads
|
MULTICLIENT ALWAYS UPDATED /PlaneJane Multiclient
11/03/2009 - CO2 Exploits, Hacks & Tools - 42 Replies
PlaneJane Multiclient For Patch
5177
1. Extract to desktop
2. Right click the extracted Conquer2.0 then Copy
|
Spanish Guide Multiclient / Multiclient En Español
08/31/2007 - Conquer Online 2 - 9 Replies
Editar-se uno mismo el archivo Conquer.exe es muy fácil. Para hecrlo seguid los siguientes pasos:
1. Descargaros un buen HexEditor, HexWorkshop, rapido de instalación y senciloo de usar.
2. Abrir el programa i dentro de este abrir el Conquer.exe que esta en la carpeta donde instalasteis el Conquer.
3. Pulsar Ctrl + F y os saldrá una ventana para buscar.
4. Cambiar en el lado donde pone Type: HexValue cambiarlo a TextString ( Vease en la imagen ).
|
All times are GMT +1. The time now is 07:03.
|
|