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SHIP ACT7
Discussion on SHIP ACT7 within the Nostale forum part of the MMORPGs category.
03/31/2020, 23:39
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#1
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SHIP ACT7
Anyone have this? I need the codes about this pls
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03/31/2020, 23:54
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#2
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There you go:
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03/31/2020, 23:57
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#3
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E.e
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04/02/2020, 17:50
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#4
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Get the NRun Nvum, add a code where Session will Change Map - add a timer.. isn't it simple?
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04/02/2020, 17:58
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#5
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Quote:
Originally Posted by XV50
Get the NRun Nvum, add a code where Session will Change Map - add a timer.. isn't it simple?
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Yep I do that,but look
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04/02/2020, 18:05
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#6
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Quote:
Originally Posted by Cucalon
Yep I do that,but look

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Oh yeah, copy the Act 4 Ship Code, that's the C&P i love.
Do it your own wtf, changing Maps after timer is such a easy code...
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04/02/2020, 18:08
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#7
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I have this do, but same doesn't work
OpenShip();
Thread.Sleep(10 * 1000);
map.Broadcast(UserInterfaceHelper.GenerateMsg(stri ng.Format(Language.Instance.GetMessageFromKey("SHI P_SECONDS"), 60), 0));
Thread.Sleep(10 * 1000);
map.Broadcast(UserInterfaceHelper.GenerateMsg(stri ng.Format(Language.Instance.GetMessageFromKey("SHI P_SECONDS"), 50), 0));
Thread.Sleep(10 * 1000);
map.Broadcast(UserInterfaceHelper.GenerateMsg(stri ng.Format(Language.Instance.GetMessageFromKey("SHI P_SECONDS"), 40), 0));
LockShip();
Thread.Sleep(10 * 1000);
map.Broadcast(UserInterfaceHelper.GenerateMsg(stri ng.Format(Language.Instance.GetMessageFromKey("ACT 7_SHIP_WILL_GO_SOON"), 30), 0));
Thread.Sleep(20 * 1000);
map.Broadcast(UserInterfaceHelper.GenerateMsg(Lang uage.Instance.GetMessageFromKey("SHIP_SETOFF"), 0));
List<ClientSession> sessions = map.Sessions.Where(s => s?.Character != null).ToList();
Observable.Timer(TimeSpan.FromSeconds(0)).Subscrib e(X => TeleportPlayers(sessions));
OpenShip();
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04/02/2020, 18:19
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#8
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Join Date: Feb 2018
Posts: 147
Received Thanks: 128
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Code:
public static void RunAct7Ship(this ClientSession session)
{
SendMsg(session, 60);
Observable.Timer(TimeSpan.FromSeconds(10)).Subscribe(o =>
{
SendMsg(session, 50);
});
Observable.Timer(TimeSpan.FromSeconds(20)).Subscribe(o =>
{
SendMsg(session, 40);
});
Observable.Timer(TimeSpan.FromSeconds(30)).Subscribe(o =>
{
SendMsg(session, 30);
});
Observable.Timer(TimeSpan.FromSeconds(40)).Subscribe(o =>
{
SendMsg(session, 20);
});
Observable.Timer(TimeSpan.FromSeconds(50)).Subscribe(o =>
{
SendMsg(session, 50);
});
Observable.Timer(TimeSpan.FromSeconds(60)).Subscribe(o =>
{
session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("MAURICE_SHIP"), 0));
ServerManager.Instance.ChangeMap(session.Character.CharacterId, 2631, 7, 46);
});
}
private static void SendMsg(this ClientSession session, byte sec)
{
session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("MAURICE_SHIP_SEC"), sec), 0));
}
 Free leech
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04/02/2020, 18:21
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#9
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Join Date: Sep 2019
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Quote:
Originally Posted by Cucalon
I have this do, but same doesn't work
OpenShip();
Thread.Sleep(10 * 1000);
map.Broadcast(UserInterfaceHelper.GenerateMsg(stri ng.Format(Language.Instance.GetMessageFromKey("SHI P_SECONDS"), 60), 0));
Thread.Sleep(10 * 1000);
map.Broadcast(UserInterfaceHelper.GenerateMsg(stri ng.Format(Language.Instance.GetMessageFromKey("SHI P_SECONDS"), 50), 0));
Thread.Sleep(10 * 1000);
map.Broadcast(UserInterfaceHelper.GenerateMsg(stri ng.Format(Language.Instance.GetMessageFromKey("SHI P_SECONDS"), 40), 0));
LockShip();
Thread.Sleep(10 * 1000);
map.Broadcast(UserInterfaceHelper.GenerateMsg(stri ng.Format(Language.Instance.GetMessageFromKey("ACT 7_SHIP_WILL_GO_SOON"), 30), 0));
Thread.Sleep(20 * 1000);
map.Broadcast(UserInterfaceHelper.GenerateMsg(Lang uage.Instance.GetMessageFromKey("SHIP_SETOFF"), 0));
List<ClientSession> sessions = map.Sessions.Where(s => s?.Character != null).ToList();
Observable.Timer(TimeSpan.FromSeconds(0)).Subscrib e(X => TeleportPlayers(sessions));
OpenShip();
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If you wanna do it like that, rather do:
Code:
case YXZ:
ServerManager.Instance.ChangeMap(Session.Character.ID, shipId, shipX, shipY);
//Send Message > Welcome to Ship, blabla ship departs in 90 secs
Thread.Sleep(30000);
//Send Message > 60 Secs left
Thread.Sleep(30000);
//Send Message > 30 Secs left
Thread.Sleep(30000);
//Send Message Ship will depart now
Thread.Sleep(2000); //Let it sleep for 2 secs after Message so people can Read
ServerManager.Instance.ChangeMap(Session.Character.ID, act7Id, act7X, act7Y);
break;
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04/02/2020, 18:24
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#10
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Join Date: Jan 2010
Posts: 649
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Quote:
Originally Posted by XV50
If you wanna do it like that, rather do:
Code:
case YXZ:
ServerManager.Instance.ChangeMap(Session.Character.ID, shipId, shipX, shipY);
//Send Message > Welcome to Ship, blabla ship departs in 90 secs
Thread.Sleep(30000);
//Send Message > 60 Secs left
Thread.Sleep(30000);
//Send Message > 30 Secs left
Thread.Sleep(30000);
//Send Message Ship will depart now
Thread.Sleep(2000); //Let it sleep for 2 secs after Message so people can Read
ServerManager.Instance.ChangeMap(Session.Character.ID, act7Id, act7X, act7Y);
break;
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You are blocking a thread while doing that
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04/02/2020, 18:37
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#11
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elite*gold: 0
Join Date: Aug 2019
Posts: 97
Received Thanks: 3
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Quote:
Originally Posted by Zanouu
Code:
public static void RunAct7Ship(this ClientSession session)
{
SendMsg(session, 60);
Observable.Timer(TimeSpan.FromSeconds(10)).Subscribe(o =>
{
SendMsg(session, 50);
});
Observable.Timer(TimeSpan.FromSeconds(20)).Subscribe(o =>
{
SendMsg(session, 40);
});
Observable.Timer(TimeSpan.FromSeconds(30)).Subscribe(o =>
{
SendMsg(session, 30);
});
Observable.Timer(TimeSpan.FromSeconds(40)).Subscribe(o =>
{
SendMsg(session, 20);
});
Observable.Timer(TimeSpan.FromSeconds(50)).Subscribe(o =>
{
SendMsg(session, 50);
});
Observable.Timer(TimeSpan.FromSeconds(60)).Subscribe(o =>
{
session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("MAURICE_SHIP"), 0));
ServerManager.Instance.ChangeMap(session.Character.CharacterId, 2631, 7, 46);
});
}
private static void SendMsg(this ClientSession session, byte sec)
{
session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("MAURICE_SHIP_SEC"), sec), 0));
}
 Free leech
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Not countain wich run :V
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04/02/2020, 18:38
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#12
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Join Date: Sep 2019
Posts: 383
Received Thanks: 171
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Quote:
Originally Posted by val77
You are blocking a thread while doing that

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saw that just now, was in a hurry.
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04/02/2020, 18:39
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#13
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Join Date: Feb 2018
Posts: 147
Received Thanks: 128
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Quote:
Originally Posted by Cucalon
Not countain wich run :V
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Nrun
case zboub:
Session.RunAct7Ship();
break;
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04/02/2020, 18:40
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#14
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elite*gold: 0
Join Date: Sep 2019
Posts: 383
Received Thanks: 171
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Quote:
Originally Posted by Cucalon
Not countain wich run :V
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Apply the Method on the NRunHandler.. dude.. you know nothing huh
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04/02/2020, 18:47
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#15
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elite*gold: 0
Join Date: Aug 2019
Posts: 97
Received Thanks: 3
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Quote:
Originally Posted by XV50
Apply the Method on the NRunHandler.. dude.. you know nothing huh
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add me discord Grandel#4356
Quote:
case 8008:
Session.RunAct7Ship();
break;
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It's don't work same:c
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