
Code:
private string BuildServersPacket(string username, int sessionId, bool ignoreUserName)
{
string channelpacket =
CommunicationServiceClient.Instance.RetrieveRegisteredWorldServers(username, sessionId, ignoreUserName);
if (channelpacket == null || !channelpacket.Contains(':'))
{
Logger.Debug(
"Could not retrieve Worldserver groups. Please make sure they've already been registered.");
_session.SendPacket($"fail {Language.Instance.GetMessageFromKey("NO_WORLDSERVERS")}");
}
return channelpacket;
}






