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OpenNos Information when admin will enter the server

Discussion on OpenNos Information when admin will enter the server within the Nostale forum part of the MMORPGs category.

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Old   #1
 
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OpenNos Information when admin will enter the server

Code:
if (Session.Character.Authority == AuthorityType.GameMaster)
            {
                CommunicationServiceClient.Instance.SendMessageToCharacter(new SCSCharacterMessage
                {
                    DestinationCharacterId = null,
                    SourceCharacterId = Session.Character.CharacterId,
                    SourceWorldId = ServerManager.Instance.WorldId,
                    Message =
                        $"User {Session.Character.Name} with rank GameMaster logged in!",
                    Type = MessageType.Shout
                });
            }
add this in to Basicpackethandler.cs
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Old 05/31/2018, 16:11   #2

 
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how much you pay you for this code now you leak it ?
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Old 05/31/2018, 16:27   #3

 
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Paste it right in the file, not even in the class nor in any method, it will work, trust me
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Old 05/31/2018, 17:35   #4
 
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Quote:
Originally Posted by Itachi-Senpai View Post
how much you pay you for this code now you leak it ?
I spent as much as the bash spent on vendetta server
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