Just finished the battle system.
It's pretty clean, using events only in three steps :
- UseSkill (checks everything related to skill caster)
- FillHitRequestEvent (checks everything related to skill targets)
- ProcessHitRequest (processes the hit request, apply buffs, debuffs, damages...)
Family is working too, but some things are not yet finished (Family Logs), because I'm working on some other parts to improve that