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Nos# - An Nostale SDK around server emulation

Discussion on Nos# - An Nostale SDK around server emulation within the Nostale forum part of the MMORPGs category.

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Old   #1

 
Blowa's Avatar
 
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Nos# - An Nostale SDK around server emulation


Hi,

Power of Nos# vs OpenNos :
- Much more modular
- Heavily documented (from now on, we will document what we do and why)
- Latest technologies (.NET Standard 2.0)
- Implementation independant (almost fully abstract SDK)
- Plugin System (so you guys can share or not your implementation thanks to IoC)
- Fully opened to contribution (you can help the SDK growing or provide your own implementations outside of the SDK repository)
- Designed for easy development
- Micro services architecture


Features :
*** done
** under development
* future

Quote:
Plugin System***
Algorithm customisation***
Dependency Injection***

Game Events**

Scripting System* (probably Lua or TypeScript or C#)
The team :
Quote:
Blowa - Lead Developer
Kraken - Developer
Elendan - Developer
You can join discussing about Nos# on the project's discord :



Here i'll keep you updated on what i'm doing on Nos#.

This post will be edited on my free time (since I'm working almost every days)
Blowa is offline  
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Good job guys
lorenx911 is offline  
Old   #3

 
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Here is what I've done today.

I'm actually working on a PostgreSQL database plugin, for that I use on my side :
Quote:
PostgreSQL Docker
ORMLite by StackExchange (lighter than EFCore)
Nos# SDK (Plugin system)
Firstly, i've finished the plugin system, here is an example of how I load my plugins :

An example of my Db plugin initialization code :

On the console side :
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Red face


Link to first thread of Nos#

Your first thread was opened 10 December 2017.
Since that post 13 weeks are passed, so ~3 months and a week.. You barely developed the primary version.




???



(Don't spit on ON.... they were consistent with their times! )

Cy@ and Good Luck!!
ZizzonaDiGioia is offline  
Old   #5

 
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Quote:
Originally Posted by ZizzonaDiGioia View Post

Link to first thread of Nos#

Your first thread was opened 10 December 2017.
Since that post 13 weeks are passed, so ~3 months and a week.. You barely developed the primary version.




???



(Don't spit on ON.... they were consistent with their times! )

Cy@ and Good Luck!!
Actually if you have read a bit instead of just spit on my post for nothing, you can barely see that Nos# "Emulator" and Nos# "SDK" are kinda different.

Anyway, thanks for your post, that was really an awesome constructive post .

PS : Some guys got a work IRL :/
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