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[Release/OpenNos] Parse
Discussion on [Release/OpenNos] Parse within the Nostale forum part of the MMORPGs category.
03/29/2018, 04:32
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#31
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elite*gold: 260
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Hey, is the parser updated with the new interface like the 999 stacks and all that?
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03/29/2018, 05:41
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#32
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yes but the item is put in the code and the same interface
Well, if I have time tomorrow, I can help you put
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03/29/2018, 10:19
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#33
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To update the user interface, you need to create a new launcher after updating your client, that's it
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04/08/2018, 19:06
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#34
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Can someone help me to understand where I need to insert .XML files and how do I insert raids? I already made the transition with ScriptedInstance, but when I try to open the raid nothing happens, I already tried with all the raids.
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04/08/2018, 21:05
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#35
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Quote:
Originally Posted by GGGGame
Can someone help me to understand where I need to insert .XML files and how do I insert raids? I already made the transition with ScriptedInstance, but when I try to open the raid nothing happens, I already tried with all the raids.
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Basically, the .XML file can have wrong things that doesn't let it work well, and the design, the item id to open the raid, everything counts.
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04/08/2018, 22:21
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#36
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Quote:
Originally Posted by Tbp123
Basically, the .XML file can have wrong things that doesn't let it work well, and the design, the item id to open the raid, everything counts.
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I have downloaded the .XML files, but, I have no idea where I should insert it. On Database in ScriptedInstance I have insert the ID of the map, type and coordinates X-Y.
Somebody told me that I should do it, but, that's looks weird, 'cause otherwise why I should download the .XML files of the raid?
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04/08/2018, 23:36
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#37
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Join Date: Feb 2015
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Quote:
Originally Posted by GGGGame
I have downloaded the .XML files, but, I have no idea where I should insert it. On Database in ScriptedInstance I have insert the ID of the map, type and coordinates X-Y.
Somebody told me that I should do it, but, that's looks weird, 'cause otherwise why I should download the .XML files of the raid?
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Copy the script inside the .XML file and paste it on the last row. That's it.
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04/09/2018, 01:03
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#38
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Quote:
Originally Posted by Tbp123
Copy the script inside the .XML file and paste it on the last row. That's it.
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C:\Users\Guest\Desktop\OpenNos-dev\OpenNos.XMLModel\Events\Quest\Script.cs
In file Script.cs ?
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04/13/2018, 00:34
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#39
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Join Date: Apr 2018
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Thank you sharing Parse
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04/17/2018, 15:47
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#40
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Hello, Manuel the script .xml TimeSpace not work on the source opennos-dev. ;c
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04/24/2018, 18:55
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#41
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Removed Easter Event and update parse
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05/09/2018, 02:11
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#42
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Join Date: Feb 2014
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Hello, can I just use it with opennos-master?
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05/09/2018, 20:22
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#43
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Quote:
Originally Posted by mare31xxl
Hello, can I just use it with opennos-master? 
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yes should work out
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05/09/2018, 23:56
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#44
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Join Date: Feb 2014
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Quote:
Originally Posted by mix0067@
yes should work out
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Worked, works^^
But I don't really know how to delete the triple NPCs ._.
And also when I made npcs to appear on my map, their shops just dont work._.
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05/10/2018, 11:12
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#45
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elite*gold: 30
Join Date: Sep 2014
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Quote:
Originally Posted by mare31xxl
Worked, works^^
But I don't really know how to delete the triple NPCs ._.
And also when I made npcs to appear on my map, their shops just dont work._.
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$RemoveNpc should work
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Im getting this error when i try to go to my reg page:
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It says that ^
Here is the code:
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