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Packetlogger programming question

Discussion on Packetlogger programming question within the Nostale forum part of the MMORPGs category.

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Old   #1
 
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Unhappy Packetlogger programming question

Hi, I want to learn to code my own packetlogger for nostale and understand the code.

What I need to know ?
I only know that I will need to know reverse engineering and programming memory-read/write programs.

But where I need to start ? What I should find ?

I don't want any code to copy/paste, I want to learn.
I am trying to do this for like a year and I cannot find a response to my answer.

Thank you for your time.

Sorry for my english.
Darkysek888 is offline  
Old 05/09/2016, 15:48   #2
 
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Find the function(in game code) that is called every send/recv packet and has the plain packet(or spilted array) in registers, then hook it
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Old 05/09/2016, 18:19   #3
 
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You need a disassembler/debugger, programming lang (pref c++) to make the DLL, and hooking a func. using detour.

PS. And a little of ASM too.
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Old 05/10/2016, 17:56   #4
 
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Quote:
Originally Posted by Liderluigi View Post
You need a disassembler/debugger, programming lang (pref c++) to make the DLL, and hooking a func. using detour.

PS. And a little of ARM too.
ARM not needed. Wtf?

x64dbg/IDA, C/C++, ASM knownledges and RE basics.

I advice you to look for Lena's tutorials (the firsts at least)
YouAreTarded is offline  
Old 05/10/2016, 18:32   #5
 
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Originally Posted by YouAreTarded View Post
ARM not needed. Wtf?

x64dbg/IDA, C/C++, ASM knownledges and RE basics.

I advice you to look for Lena's tutorials (the firsts at least)
ASM, not ARM, true (I was debugging an iOS binary and got cofused)..
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memory, packetlogger, packets, programming, reverse engineering


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