Jo, wollte mal Fragen wie Eagle Eyes funktioniert. Kann das vielleicht mal jemand an einem Memoryauszug demonstrieren? (so wie im Thread für die Zoom pointer)
Ive downloaded both source codes but it doesnt work for me
Only the Akt 4 - Lvl Hack is working... The other functions are functionless or create errors. Are you sure that this pointers are still up-to-date?
It works overall, cus "cl" packet is received each time, when somebody uses invisible skill.
Uhm, just open NostaleX module in asm, find all referenced strings and ctrl+f it. It should be between other nostale packets.
Good english (not best, but minimal good) is required to reversing ;f
Yeah, english is everything on programming/reversing world.. It helps you to study (you don't find good documentations in other languages and it is right so), to comunicate, to understand ASM in some cases (JE as example.. Jump Equal) etc.. You don't need to be an english master, just be able to understand and write something that others can read.
Thanks a lot, guys. Ive founded the function and changed the memory to ret. So if someone on the map is visible and uses the unvisible skill, i still can see him. But there is an issue: if a unvisible player join the map, there is no way to see him. Even then he is visible again. I suppose it is the lost "back to visibly"-packet?