Hello, I'm wondering if it was possible to assign a command (like those of Smoke / Layer) to an object. Let me explain, when you double-click on any object that active control.
Thank you
[HELP] item Free Command 11/11/2009 - CO2 Private Server - 3 Replies Alright so i implemented Free items into coemu just cant figure out the Command
when i try the normal command its saying the item does not exist
Here is my item command
case "item":
{
if(CSocket.Client.isPM || CSocket.Client.isGM)
{
Item Command [Help] 10/06/2009 - CO2 Private Server - 0 Replies Ok so this is going to be my item command i just wanna no if it looks correct cause it doesnt to me yet it works but cant find how to make the item super
And how to make the item Free
Any Help WILL BE GREATLY Appreciated
case "item":
{
if(CSocket.Client.isPM || CSocket.Client.isGM)
{
if (CSocket.Client.Inventory.Count >= 40)
[Help]Item command up to +9 07/08/2009 - CO2 Private Server - 1 Replies Well this is kinda the secound thread I'm making about this, which I am sorry for.
I'm trying to get the player item command to go only up to +9 even when they try getting +12 items.
This is what I've tried:
Item.Plus = byte.Parse(Cmd);
if (Item.Plus >= 9)
{
Item.Plus = 9;
}
--------------------------
Item.Plus = byte.Parse(Cmd);