yes you set which value to monitor(hp or mp)
the you set if this value should be larger(>) or smaller(<) then the given value.
Then you define the action(which key should be pressed). If you have set all you rules(in the current release you can set up to three) klick on the Start/Stop Button. Don't close the window.
If on of the conditions you have have defined is true the key gets pressed.
yes you set which value to monitor(hp or mp)
the you set if this value should be larger(>) or smaller(<) then the given value.
Then you define the action(which key should be pressed). If you have set all you rules(in the current release you can set up to three) klick on the Start/Stop Button. Don't close the window.
If on of the conditions you have have defined is true the key gets pressed.
I am working on a update where you can set costom attacks:
for examle Use skill1 then attack with skill2 then use 3 times skill4 and so on =)
The new update that i will upload this weekend will also have a better autosit mode and a better loot function
Ich arveite an einem update wo man speziele ANgriffsreihenfolgen definieren kann:
z. Verwende Skill1 dann greif mit skill2 an anschließend greife 3 mal mit skill 4 an usw =)
Ich werde dieses update am wochenende hochladen. Dann wird es auch verbessertes automatisches heilen und besseres Aufsammeln geben