Hello dear elitepvpers,
What I want to do is creating my seperate UI from a Windows.Form or WPF application and call Unity functions from an external process.
I tried reflect methods with an injected dll and then referencing it from a Windows.Form application but this didn't seem to work. I searched about this but couldn't find any documentation about this particular problem, I know that Unity isn't thread safe so calling methods directly isn't an option.
I wonder if this is even possible? Since all mods/hacks I've seen yet are internal .dll injections, I haven't seen an external mono c# hack yet. I think this can be done using C++ and utilising IL2Cpp but even then I don't know how to integrade this into a forms application.
Can you professionals give me some insight?






