Hi everyone, i was messing around and cant find how i'll start creating my progressbar. I got a launcher design, and the progress bar is there.
So my idea is take the progressbar background from design and set it in c# one, and edit the green updating to a texture.
Thanks but what you do on that case? Draw it? Cuz i dont wanna draw any style or colour, i wanna change completly the background of loader and change as you told the progress bar incrementing the image as i think it does with the draw.
the FlatProgressBar_Paint method gets called every time the ui need a refresh. also if the progress changed. You can snip the picture to the percentage with very easy math.
You dont want to change the entire background. you just want to draw a small part of the picture into you custom control.
if i understand you right.
so this can be done with the graphics object from PaintEventArgs
Most of people and tutorials i found, just explain to draw colours inside the bar and not change the style of progress bar with a image and inside of the image, the value to a image not a color.
I mean doing it the proper way, start here, then figure it out on your own, you're a dekaron developer (whatever that is) or so you claim, if you don't know how to solve problems you're nothing more than a wannabe
Without telling us there is little we can do for you. If you simply want the solution - good luck finding someone who's going to write down the code just for you, for free.
Quote:
Originally Posted by »FlutterShy™
I would call it a "safe bet" to post winforms code.
A lot of people are still using winforms and old net frameworks.
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To use.
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